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0
votes
Won't Fix

Debug.Log does not print the number in the string when the number is "24"

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Aug 08, 2024

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Version/s: 6000.0.14f1, 7000.0.0a1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the C... Read more

0
votes
Won't Fix

[Android] Crash on GetStacktrace(int) when a building a corrupted file

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Aug 08, 2024

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Version/s: 2022.3.41f1

Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the build fa... Read more

0
votes
Won't Fix

The Intensity property on the Debug Inspector will show the original val...

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Aug 08, 2024

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Version/s: 2021.3.42f1, 2022.3.41f1

How to reproduce:1. Open the “LightPrefabIssue“ project2. Open the “OutdoorsScene“3. Open a second Inspector window with “More Items... Read more

0
votes
Fixed

User gets a misleading informational message in the build profile window...

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Aug 08, 2024

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Version/s: 6000.0.14f1, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Select the macOS platform and create its build profile S... Read more

0
votes
Third Party Issue

"Compiler timed out" is thrown when compiling a Compute shader

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Aug 08, 2024

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Version/s: 2021.3.42f1, 2022.3.41f1, 6000.0.14f1

How to reproduce:1. Open the attached project "IN-82004.zip"2. Select Assets/RTMain.compute in the Project window3. Click "Show comp... Read more

1
votes
Third Party Issue

Miscrosoft.CodeAnalysis.LanguageServer crashes when duplicating and movi...

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Aug 08, 2024

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Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “repro-project“2. In the Project window find and double-click the “Assets/TestScript.cs“ scr... Read more

0
votes
Fixed

Sprite Batching Threshold is not considered when using Sprite batches

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Aug 08, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the “IN-82068_SpriteBatching“ project2. Open the “Test“ scene3. In the Game View press the Frame Debugger s... Read more

0
votes
Fixed

Plugins start ignoring calls to set platforms when the "PluginImporter.C...

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Aug 08, 2024

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Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the “PluginSettingsBug.zip“ project2. Select the “Assets/game_plugin.dll“ Asset in the Project tab3. Ensure... Read more

0
votes
Fixed

Build profiles leak memory on every domain reload.

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Aug 07, 2024

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Version/s: 6000.0.15f1

Steps to reproduce: 1. Execute "Resources.FindObjectsOfTypeAll<BuildProfile>()" in edit mode;2. Note down the number of BuildP... Read more

2
votes
Duplicate

Stored data in arrays is removed when calling "InstatiateAsync" function

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Aug 07, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached "InstantiateAsyncTransformRepro.zip" project2. Select the "Simple Data Holder" Prefab in the... Read more

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