Search Issue Tracker
Fixed in 2021.3.44f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, 7000.0.0a18, future release
Votes
0
Found in
2021.3.42f1
2022.3.42f1
6000.0.15f1
6000.1.0a7
Issue ID
UUM-77816
Regression
Yes
Plugins start ignoring calls to set platforms when the "PluginImporter.ClearSettings" function is used
How to reproduce:
1. Open the “PluginSettingsBug.zip“ project
2. Select the “Assets/game_plugin.dll“ Asset in the Project tab
3. Ensure that the “Any Platform“ checkbox is disabled and the “Editor“ checkbox is enabled in the Inspector
4. Execute the “MyImporter“ Script by going to (Test > SetPlatform) in the Toolbar
5. Observe the Inspector
Expected results: The “Any Platform“ checkbox is enabled and the “Editor“ checkbox is disabled
Actual results: The “Any Platform“ checkbox is disabled and the “Editor“ checkbox is enabled
Reproducible in: 2021.3.42f1, 2022.3.14f1, 2022.3.42f1, 6000.0.15f1
Not reproducible in: 2022.3.13f1
Reproduced on: Windows 11 Pro (23H2), macOS 14.5 (by the reporter)
Not reproduced on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
Add comment