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0
votes
Won't Fix

VisualElement becomes stuck when using UnityEditor.Experimental.GraphVie...

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Aug 13, 2024

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Version/s: 2021.3.42f1, 2022.3.41f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scene.unity” Scene3. Enter the Play Mode4. Press the "... Read more

12
votes
By Design

[Android] Player freezes when ReflectionHelper getMethodId is called on ...

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Aug 13, 2024

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Version/s: 2021.3.42f1, 2022.3.41f1, 6000.0.15f1, 7000.0.0a1

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. Check the “Ex... Read more

0
votes
Fixed

GameObjects appear blurry when using TAA and Contrast Adaptive Sharpening

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Aug 13, 2024

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Version/s: 6000.0.15f1, 7000.0.0a1

How to reproduce:1. Open the attached “IN-82208” project2. Open the “scene” scene3. In the Game view, zoom in on one of the metallic... Read more

0
votes
Fixed

Shader graph preferences have no padding

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Aug 12, 2024

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Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: Open a new URP project Edit > Preferences > Shader Graph. Actual results: Shader graph preferences setting... Read more

0
votes
Won't Fix

"TextMesh Pro Essential Resources are missing" error after successful im...

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Aug 12, 2024

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Version/s: 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Steps to reproduce: Create a new HDRP project. Window > Package Manager > High Definition RP > Samples and import HDRP Mate... Read more

0
votes
Fixed

The "GraphicsBuffer.SetCounterValue" method does not set the counter val...

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Aug 12, 2024

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Version/s: 6000.0.15f1, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the “CounterTest“ project2. Open the “Test“ scene3. Navigate to “File > Build Profiles“4. Build and Run ... Read more

8
votes
Fixed

There's a gap between the last cascade and the baked Shadow map when dis...

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Aug 12, 2024

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Version/s: 2021.3.42f1, 2022.3.41f1, 6000.0.14f1, 6000.1.0a7

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Zoom in and out in the Scene View4. ... Read more

0
votes
By Design

DisplayInfo.WorkArea x and y values are not set when using 'Screen.GetDi...

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Aug 12, 2024

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Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1

How to reproduce:1. Ensure there are at least 2 monitors connected2. Open the attached “IN-82146“ project3. Open the "SampleScene" s... Read more

0
votes
Fixed

Height Mesh generation results in unexpected spikes/streaks across the w...

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Aug 12, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “ReproProjectNavMesh“2. Open the “Export“ scene3. Open the “Navigator“ GameObject in the Inspector4. Un... Read more

0
votes
Fixed

Wheel Colliders start clipping the ground when changing parent RigidBody...

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Aug 12, 2024

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Version/s: 6000.0.10f1, 7000.0.0a1

How to reproduce:1. Open the “WheelColliderBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Select “Buggy” GameObject i... Read more

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