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0
votes
Fixed

Virtual reality mode cannot be turned on for Android platform w/ VR Samp...

VR

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Jul 01, 2016

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Version/s: 5.4.0b23

Steps to reproduce:1. Create new project2. Import "VR Samples" from Asset Store3. Switch platform to Android4. Turn on VR mode in Pl... Read more

0
votes
Fixed

[Editor][Regression] 'String too long for TextMeshGenerator' is thrown a...

IMGUI

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Jul 05, 2016

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Version/s: 5.4.0b25

Steps to repro: 1. Open Unity 5.4.0b25;2. Create new project or open existing one;3. Choose Help -> About Unity;4. Observe the Co... Read more

1
votes
Fixed

Gizmos are displayed only for one camera in the Game View

Camera

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Mar 16, 2016

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Version/s: 5.4.0b10

Steps to reproduce the issue:1. Open "repro" project I have attached2. Open "repro" scene3. There are two cameras rendered on main d... Read more

0
votes
Fixed

Recompilation causes crashing after trying to edit a script in play mode.

Mono

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Jun 27, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open the attached project. (Note: The platform has to be set to iOS or you won't be able to play)2. Open the ... Read more

0
votes
Postponed

Casting from System.Action<String> to System.Action doesn't fail, instea...

Scripting

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Jul 01, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project (null_stripped.zip)2. Open and play 'Test' scene Expected behaviour: compilation error ... Read more

0
votes
Fixed

[iOS] Corrupted IPEndPoint in IL2CPP backend and IPv6 network

iOS

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Jun 21, 2016

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Version/s: 5.3.5p4

Steps to reproduce:1) Download the attached "UdpServer.zip" on a Windows machine, extract it, open in Visual Studio, build and launc... Read more

0
votes
By Design

Two identical objects produce different Navmesh results

AI

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Mar 01, 2016

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Version/s: 5.3.3p2

How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Navigation window- Make sure the Agent Radius is about... Read more

0
votes
Fixed

Regression: Rigidbody.MovePosition() is very slow on Editor

Physics

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Jul 05, 2016

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Version/s: 5.4.0b25

Regression - not reproduces in 5.4.0b23, started to happen since b24Rigidbody.MovePosition() is very slow on Editor, but fine on Sta... Read more

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