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0
votes
Duplicate

Application crashes when using Input.Location.Start() on Android 5.0 or ...

Android

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Jun 03, 2016

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Version/s: 5.4.0b10

Reproduction steps:1. Open the attached project2. On Android devices turn on location3. Build and run the project on Android device4... Read more

0
votes
By Design

SetInts doesn't work properly with ComputeShader

Shaders

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Jun 22, 2016

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Version/s: 5.4.0b17

To reproduce:1. Open attached project2. Play DefaultScene3. Observe log in console In the DefaultScene an object TestCopy contains a... Read more

0
votes
Not Reproducible

Only 1/4 of compute buffer created with the flag ComputeBufferType.Indir...

Shaders

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Jun 22, 2016

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Version/s: 5.4.0b17

To reproduce:1. Open attached project2. Play the scene "TestScene"3. See the log, the buffer created with the IndirectArguments type... Read more

0
votes
Not Reproducible

Graphical artifacts in the Render Texture scene

UI

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Jun 24, 2016

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Version/s: 5.5.0a1

Steps to reproduce : - import the UI sample scenes- play the Render Texture scene an notice the graphical artifacts Note :Also repro... Read more

0
votes
Fixed

Crash in physx::Sc::ConstraintSim::checkMaxForceExceeded

Physics

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Jun 23, 2016

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Version/s: 5.3.5f1

To reproduce:1. Open attached project2. Open the scene "main"3. Press "play"About one out of four times, the scene will crash in a f... Read more

0
votes
Won't Fix

Background for the UI sample scenes doens't cover the Game View in Defau...

UI

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Jun 24, 2016

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Version/s: 5.4.0b22

Steps to reproduce : - import the UI sample scenes- open the Controls scene- press play and notice the background doesn't cover the ... Read more

0
votes
By Design

When use Point Light and duplicate object at the same position - it beco...

Graphics - General

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Jun 24, 2016

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Version/s: 5.5.0a2

- please see attached video (PointLightBug.swf)it happens on 5.4.0b23 and 5.5.0a2 in both Scene view and Game view Steps to reproduc... Read more

0
votes
Fixed
0
votes
Fixed

[VR] Rift goggles remain blank after toggling power or disconnecting/rec...

VR

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Jun 24, 2016

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Version/s: 5.4.0b23

When running a standalone player or using Play mode in the Unity Editor if you toggle power on DK2 (or disconnect then reconnect the... Read more

4
votes
Fixed

Crash at Camera::GetWorldToCameraMatrix when calling CommandBuffer.DrawR...

Camera

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Jun 23, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open attached project "808298.zip"2. Open scene "combuf_DrawRenderer"3. In hierarchy, select "OrthoCamera"4. ... Read more

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