Search Issue Tracker

0
votes
Fixed

[OSX] Buggy shadow in game view blinking

Graphics - General

-

Oct 12, 2015

-

Version/s: 5.3.0b2

How to reproduce:1. Open the attached project2. Open ReflectionProbes scene (keep scene and game view open)3. Open player settings (... Read more

0
votes
Fixed

[OSX] Shadows change position and shape in scene view while moving

Shadows/Lights

-

Oct 12, 2015

-

Version/s: 5.3.0b2

How to reproduce:1. Open the attached project2. Open ReflectionProbes scene (keep scene and game view open)4. Move around in the sce... Read more

1
votes
Not Reproducible

Empty Scrollbar causes crash when trying to move it

UI

-

Oct 12, 2015

-

Version/s: 5.2.1p3

Repro steps:1) Import my attached unitypackage and open scene in my package2) Play and try dragging the text in Game window3) Notice... Read more

0
votes
By Design

[WebGL][Build] DestroyImmediate causes crash

WebGL

-

Oct 12, 2015

-

Version/s: 5.2.0f3

Repro steps:1) Open and build the project2) Run the build and click the Destroy button in it3) Notice the crash Read more

0
votes
Fixed

[UWP][WSA] package name with dot and number causes errors in generated s...

Windows Store Apps

-

Oct 12, 2015

-

Version/s:

Reproduction steps:1. Create any project with dot symbol in it (for example "Project1.0.0");2. Build the solution (WSA or UWP);3. Ru... Read more

0
votes
Fixed

[WSA] Player Settings is not using ObjectFields for icons and splashscreen

Windows Store Apps

-

Oct 12, 2015

-

Version/s: 5.2.1p3

1. What happenedWindows Store Player Settings is using buttons to assign image files to icons and splashscreen. Should use EditorGUI... Read more

0
votes
Fixed

[OSX][GLCORE] Major Skinned Mesh Scene View Rendering Problems

OpenGL

-

Oct 12, 2015

-

Version/s: 5.3.0b2

Reproduction steps:1. Open attached project "AnimationTest"2. Open scene "Demo"3. Enter play mode4. Observe both Scene window and Ga... Read more

0
votes
Fixed

OpenGL ES 3.0 Issues with Custom Shader on some android devices

Mobile Rendering

-

Oct 12, 2015

-

Version/s: 5.3.0b2

When publishing and running builds for Android using the Auto Graphics API or OpenGL ES 3.0, the text using the TMPro_SDF-Surface sh... Read more

1
votes
Postponed

[GameView] Input works properly only on one of multiple GameView

Input

-

Oct 12, 2015

-

Version/s: 5.2.1p3

Repro steps:1) Open the project(N.B. don't close any windows, just drag them, so you could see console and both Game Views2) Attach ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.