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[HDRP] Targets array should not be used errors are thrown on clicking "M...
The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property instead errors are thrown on ... Read more
Fix spelling in "BoxColliders does not support negative scale or size"
How to reproduce:1. Open the attached project “ColliderBug”2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the Conso... Read more
Deleting game object in Scene view baked mode after baking lightmaps cra...
- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more
Unable to hit breakpoint in Visual Studio when debugging IL2CPP Build
How to reproduce:1. Open the attached project "BreakpointsIssue.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Assets/TestClass.... Read more
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more
[Package Manager] Unable to view Preview packages since the "Show previe...
Unable to view & install preview packages from the Package Manager window because the "Show Preview Packages" button is missing,... Read more
Selection frame drawn in Scene view when a GameObject is selected while ...
How to reproduce:1. Create and open a new project2. Select the "Main Camera" GameObject in the Hierarchy3. In the Scene view press a... Read more
Crash in TextureForClass when loading project
To reproduced:1. Load attached project2. Editor crashes Reproducible: 5.6.0a3, 5.5.0f1, 5.5.0b4Not reproducible: 5.4.2p3 Read more
[tvOS] After setting allowExitToHome to True and back to False the app s...
How to reproduce:1. Build the "tvOSExitBug.zip" project for tvOS2. Connect gamepad controller to the Apple TV3. Run the app on Apple... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title