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0
votes
Fixed

[Terrain/RealtimeGI] Realtime GI Create Geometry for Multiple Terrain Co...

Progressive Lightmapper

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Mar 12, 2015

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Version/s: 5.0.0f3

When realtime GI is enabled for a scene including more than one terrain objects the following errors are printed to console multiple... Read more

0
votes
By Design

Deactivating gameObjects during Start or Awake stops other components fr...

Scripting

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Jun 05, 2016

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Version/s: 5.3.4f1

How to reproduce:1. Open the attached project2. Open Reproduction scene3. GameObject "DeactivateOnAwake" has two instances of the "D... Read more

0
votes
Fixed

Dependencies of loading asset are not unloaded if UnloadUnusedAssets is ...

Asset Loading

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Jun 20, 2016

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Version/s: 5.3.4p4

How to reproduce:1. Open the attached project2. Check AssetBundleBuilder.cs script and change BuildTarget platform to yours3. Build ... Read more

0
votes
By Design
0
votes
By Design

Configuration window banner ignores image transparency

MacOS

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Jun 19, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open attached project2. Build to Standalone and run- Note that the entire banner appears to be coloured in, eve... Read more

0
votes
By Design

[iOS] Unity executes code during the Unity splash screen

iOS

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Jun 19, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open attached project2. Build to iOS and run3. Hold a finger down anywhere on the screen as the app is loading-... Read more

0
votes
Won't Fix

Putting build into the background, then switching orientation causes the...

iOS

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Jun 20, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open attached project2. Build to iOS and run3. Once the splash screen appears, immediately doubleclick the Home... Read more

0
votes
Fixed

[iOS] GetTouchPointerEventData() doesn't work with Canvas Render Mode 'S...

iOS

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Jun 21, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more

4
votes
Duplicate

Realtime Directional light makes ring-shaped artifacts on static objects

Global Illumination

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Jun 21, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project " GI error.zip " and open in Untiy.2) In Lightning tab, scroll down. Clear Baked Da... Read more

0
votes
Fixed

After commenting FormerlySerializedAs attribute variable's value is chan...

Scripting

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Jun 07, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open user's attached project2) Select "Test prefab" prefab in Project window then change "Test variable" value... Read more

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