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HDRP Graphics "Adaptive Probe Volumes Options" are missing a documentati...
How to reproduce:1. Create a new HDRP Unity project2. Go to Edit -> Project Settings -> Graphics -> Lighting -> Adaptive... Read more
"Open" button does nothing on all Render Pipeline configuration files
How to reproduce:1. Create a new HDRP Unity project2. Go to Assets -> Settings -> HDRPDefaultResources -> HDRenderPipelineA... Read more
Warning related to Raytracing being unsupported on the device opens HDRP...
How to reproduce:1. Create a new HDRP Unity project2. Go to Assets -> Settings -> HDRPDefaultResources -> HDRenderPipelineA... Read more
Project Settings initially open with the Option Area list obscured
Steps to reproduce: Create a fresh new Project Navigate to Edit > Project Settings... Observe the draggable separation edge betwe... Read more
Inconsistent Warning message related to Raytracing when HDRP Asset on a ...
How to reproduce:1. Create a new HDRP Unity project2. Go to Assets -> Settings -> HDRPDefaultResources -> HDRenderPipelineA... Read more
Keywords on Materials and their variants aren't updated until they are r...
How to reproduce:1. Open the “Material Keyword Reproduction.zip” project2. Open the “SampleScene” scene3. Close all open Scene views... Read more
HDRP Wizard "Project Migration Quick-links" warning is misaligned with o...
How to reproduce:1. Open the attached "hdrpET" project2. Go to Window -> Rendering -> HDRP Wizard3. Navitage to the "Project M... Read more
Addressables Image set in .uss loses reference when reloading additional...
Reproduction steps:1. Open the attached “IN-98151.zip” project2. Build and Run the project3. In the Player, with WASD keys walk next... Read more
[UIToolkit][D3D12] Enabling a panel by changing style.display from None ...
Steps to reproduce:1. Open the attached project "UIToolkitBlipReproduction.zip"2. Have 2 connected physical/virtual displays3. Build... Read more
Errors appear in the Console and in Project Validation tab when importin...
Reproduction steps: 1. Create a new VR template project2. Switch to Android platform via File → Build Profiles3. Find ShaderGraph pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation