Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.1.X, 6000.2.X
Votes
1
Found in
6000.0.50f1
6000.1.0b15
6000.2.0a10
Issue ID
UUM-108368
Regression
No
Addressables Image set in .uss loses reference when reloading additional Scenes with UIDocument in the Player
Reproduction steps:
1. Open the attached “IN-98151.zip” project
2. Build and Run the project
3. In the Player, with WASD keys walk next to a Cube
4. Hold E key to load an additional Scene
5. Press E again to unload the Scene
6. Repeat 4th step
7. Observe the buttons on the loaded Scene
Expected result: Both buttons have background images
Actual result: The button on the left (with the letter “E”) does not have a background image, only a solid color
Reproducible with: 2.2.2 (6000.0.45f1, 6000.1.0b11, 6000.2.0a7), 2.4.2 (6000.0.45f1, 6000.1.0b11, 6000.2.0a7)
Couldn’t test with: 1.22.3 (2022.3.61f1) (error CS0246: The type or namespace name 'UxmlElement' could not be found)
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- Does not reproduce in the Editor
- Also reproduces in WebGL Player
- Does not reproduce if the image is set directly as an inline style (button on the right)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment