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Grammar mistake in TMP Importer Window
Steps to reproduce: Open a new Unity Project Create a new Text GameObject via GameObject > UI > Text - TextMeshPro. The TMP Im... Read more
Animations do not play completely/get stuck when FPS/frame rate is low
How to reproduce:1. Open attached project "UI_Environment.zip" and scene "Sample Scene"2. Enter Play mode3. In Game view, press "Pla... Read more
[Timeline] New clip is created when editing the last frame on a clip in ...
How to reproduce:1. Open user's attached "2020.2.0a5-806434" project2. Open "SampleScene" Scene3. Open Timeline (Window->Sequance... Read more
[HDRP] Arealight reflection with cookie shows a border when texture has ...
Found with Editor 2020.2.0a9 with HDRP/9.0.0Also repro with latest 2019.3.11f1 and HDRP/7.3.1 Project use raytracing but the issue i... Read more
Reflection Probe position is changed when resizing the Reflection Probe ...
How to reproduce:1. Create a new project2. In the Hierarchy, right-click -> Light -> Reflection Probe3. In the Inspector, unde... Read more
Custom SettingsProvider tabs have smaller left margins than default Sett...
How to reproduce:1. Open user's attached project2. Open Preferences window3. In Preferences window select 'External Tools' tab and i... Read more
Blend Tree: Extra Blend param is created and assigned
1. What happenedCreating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using t... Read more
Broken link
Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.ht... Read more
Local keywords incorrect when a fallback shader is used
Open the attached project, build to any player. Observe the red cube.Expected: the cube should be green. Read more
Visual Element starts flickering as mouse is moving after adding Invert ...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer