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2
votes
Fixed

Selection frame drawn in Scene view when a GameObject is selected while ...

Linux

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Apr 18, 2020

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Version/s: 2019.1.13f1, 2019.3, 2019.3.9f1, 2020.2

How to reproduce:1. Create and open a new project2. Select the "Main Camera" GameObject in the Hierarchy3. In the Scene view press a... Read more

0
votes
Fixed

The last character of <mspace> text incorrectly affects preferred size

Package: TextMeshPro

-

Jul 09, 2022

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Version/s: 3.0.6, 3.2.0-pre.3

Reproduction steps:1. Open the “MonospaceIssue“ project2. Open the “Reproduction” scene3. Enter Play mode4. Observe the upper counte... Read more

0
votes
Fixed

Trail Renderer interferes with Line Renderer, 5.4 regression

Shuriken

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May 19, 2016

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Version/s: 5.4.0b15

Steps to reproduce:1) Open the attached project.2) Open scene 'Line Renderer Problem.unity'.3) Play the scene.- A trail renderer wil... Read more

0
votes
Not Reproducible

Services Window breaks and shows an indefinite "Loading..." label when d...

Window management

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Jul 31, 2019

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Version/s: 2018.3.0b3, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Create a new project2. Open the Services window3. Undock it and dock it again4. Observe the Services window Expe... Read more

0
votes
Won't Fix

Parts of Editor Skin swap back to Professional after restarting the Editor

Themes

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Jul 16, 2019

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Version/s: 2019.1.8f1

How to reproduce:1. Open attached project2. Close Unity Editor3. Open Unity Editor Expected result: Editor Skin is unchangedActual r... Read more

0
votes
Fixed

[VFX] [HDRP] Release build crashes when instantiating a lot of prefabs w...

Package: Visual Effect Graph

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Mar 06, 2020

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Version/s: 8.0.1

Reproduction steps:1. Open the attached project ("case_1225659-vfxgraphcrash.zip")2. Make a standalone (release) build and run it3. ... Read more

0
votes
Won't Fix

[Graphics-General] OcclusionCullingData asset does not create in the Pro...

Camera

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Apr 16, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled).-The untitled scene is not sea... Read more

0
votes
Fixed

[Deployment] For an unsaved scene when Graphics API is changed, Graphics...

Deployment Management

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Apr 23, 2020

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Version/s: 2019.3.4f1, 2020.1.0a26, 2020.1.0b7, 2020.2

For a scene with unsaved changed when the current Graphics API is modified, "Changing editor graphics API" window pops up. Editor re... Read more

0
votes
Active

.Z component from a Vector3 UV-set is ignored when rendering in standalo...

-

Sep 26, 2022

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Version/s: 2020.3.40f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the user’s project2. Enter Play mode3. Notice two colorful cubes4. Build And Run (Platform: Windows, Mac, Linux... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

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