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Black Quads appear when using HDR and Post Processing
Reproduction steps:1. Open project attached.2. Open scene "Shop Interiors"3. Wait till lights are built.4. Come scene or game camera... Read more
Having a RigidBody component causes small jittering on a GameObject that...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Closely observe limbs(feet) of the moving character ... Read more
Particles are not batched together, when their Render Mode is set to Mesh
To reproduce:1. Open attached project "VFXBatchingBroken.zip".2. Open and play "TestScene".3. Open Stats, to see Batches. (should be... Read more
DrawMeshInstancedIndirect draws nothing when passed camera
Reproduction steps:1. Open project attached(DrawMeshInstancedIndirectBug.zip).2. Open scene "instancetest".3. Press play4. Select ob... Read more
Lights stop rendering when loading to a different scene in Playmode
Update: I have reprod this with 2017.3.0f3 with a non-VR project in Standalone Windows Playmode. Attached in comment below. While te... Read more
[CustomRenderTexture] Naming inconsistency on Asset create menu
Steps:1. Create an empty project2. Right click on project view>Create>Custom Texture Expected Result: "Custom Texture" should ... Read more
Objects in the scene get lighter when a new scene is created
To reproduce:1. Open attached Unity project "tests.zip"2. Open "Test 2" scene3. Observe objects in the scene view4. Create a new sce... Read more
Normal map thumbnail is rendered incorrectly
Textures imported from package don't show the right thumbnail in project viewRegression in 2017.1+ 1. What happenedImporting texture... Read more
Animation curve is stuttering while rotating the game object
To reproduce:1. Open attached project;2. Open "Test" scene;3. Choose "Hero" game object in the hierarchy;4. In the Animation window,... Read more
[Build] AssetBundles work incorrectly with GI Data
Lighting Data Asset is not assigned properly when using Asset Bundles with GI features Steps to Reproduce:1. Open the attached proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size