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[Timeline] Input field not highlighting while dragging and dropping obje...
What happened:Input field is not highlighting while dragging and dropping object in timeline window Steps to Reproduce1.Open Unity2.... Read more
[ConfigurableJoint] Motion and Angular Motion doesn't update in game whe...
Reproduction steps:1. Open the attached project.2. Open and play the 'Test' scene.3. Select 'Beyblade1 > Hanger' game object.4. C... Read more
[Regression] Freeze/crash when creating & destroying a lot of GUI canvas...
How to reproduce:1. Download attached project file and open "RMRoot" scene2. Enter Play Mode and wait for the loading screen to disa... Read more
Unity occasionally crashes on Playing scene with A* on .NET 4.6
To reproduce:1) Create new project2) Download and import A* Pathfinding Project from Asset Store3) Find RVO 2D scene and open it4) P... Read more
MonoBehaviour script with a Namespace and an Interface which has a metho...
Steps to reproduce:1. Open attached “ScriptLoaded.zip” project2. Open “Main” scene3. Select “Doesn’t work” object in Hierarchy4. Loo... Read more
Particles glitch and show visual artifacts when ribbon count is higher t...
Steps to reproduce: 1. Open attached project2. Open 'Sample' scene3. Select 'Particle System' in the Hierarchy4. Observe Scene and/o... Read more
[Vuforia] No option to switch Off the AR camera
AR camera gets enabled automatically in each scene of the project with Vuforia Enabled in Player Settings. Developer may not need AR... Read more
Auto Sync Transforms does not sync correctly when using AddRelativeForce
To reproduce:1. Open users attached project "AddRelativeForceBug.zip"2. Open "Test.unity" scene3. Enter play mode4. Press space and ... Read more
Performance hit when there are many gizmos on scene
Performance hit when there are many gizmos on scene 1. Open attached project2. Launch scene "slow"3. In Hierarchy, click on GameObje... Read more
Sprite icons are not showing their preview when Assets zoom is at minimum
Sprite icons are not showing their preview when Assets zoom is at minimum 1. Import any sprite into Assets2. Adjust Assets zoom to m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes