Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2017.2.X, 2017.3.X
Votes
3
Found in
2017.2.0p1
2017.2.0f2
Issue ID
967206
Regression
Yes
Unity occasionally crashes on Playing scene with A* on .NET 4.6
To reproduce:
1) Create new project
2) Download and import A* Pathfinding Project from Asset Store
3) Find RVO 2D scene and open it
4) Play it
The crash happens occasionally, sometimes once in 2-3 times, sometimes once in 50 times.
Reproduced in 2017.2.0f2, 2017.2.0f3, 2017.2.0p1, 2017.2.0p2
Couldn't reproduce in 2017.2.0.f1 (marking this as a regression but it could be that I just was "unlucky" to get a crash)
Couldn't reproduce it in 2017.3.0b10 either, but might be the same thing as 2017.2.0f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Billowper
Jan 10, 2018 12:13
Any updates on when this might be in a patch version for 2017.x?