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Fixed in Unity 2018.1

Votes

0

Found in

2017.3.0b10

Issue ID

969863

Regression

No

Particles glitch and show visual artifacts when ribbon count is higher than currently emitted particles count

Shuriken

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Priority: 5Not yet prioritized for a release

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Severity: 3Secondary functionality broken

Steps to reproduce:

1. Open attached project
2. Open 'Sample' scene
3. Select 'Particle System' in the Hierarchy
4. Observe Scene and/or Game View

Actual result: particles glitch and show visual artifacts when ribbon count is higher than currently emitted particles count (video attached)

Reproducible with: 2017.3.0b1, 2017.3.0b10, 2018.1.0a4
Not reproducible with: 2017.3.0a7 (where this feature was introduced in)

Comments (1)

  1. 9a21fa72f8f76e89807594b941c768f1?d=mm

    LucianoMacaDonati

    Sep 13, 2018 16:23

    I'm having a similar issue but it happens with the default particle system without any modifications. Were you able to solve it somehow?

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