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Texture shifting in and out depending on view
How to reproduce: 1. Open the attached project and a Test scene in it.2. In the Scene window change camera field of view.3. Notice h... Read more
Editor Crash with 'Deferred/Legacy Deferred' Rendering and SpriteRendere...
Reproduction steps:1. Open the attached project2. Open the available scene3. Change the Rendering Path in 'Main Camera' to 'Deferred... Read more
Memory corruption in mecanim job thread in 5.4
Repro steps: 1. Unzip the project2. Open it in Unity3. Build for Windows Standalone (I reproed it using x64/debug/development build)... Read more
[Scrollbar] Inspector's [TextArea] attribute's scrollbar doesn't cover e...
Scrollbar doesn't cover entire text at the bottom.Steps to reproduce:1. Open attached repro project named "Repro scrollbar".2. Selec... Read more
[WP8.1][WP10] SystemInfo.supportsVibration return incorrect value
To reproduce:1. Build and run attached project2. Notice that SystemInfo.supportsVibration returns false3. Press vibrate button4. Pho... Read more
Animation/motion stutter after several hours
How to reproduce: 1. Open the attached project and "CharacterThirdPerson" scene in it.2. Play the scene, run around and observe that... Read more
UI image ignores RectTransform.anchoredPosition when resizing Transform
Reproduction steps: (see video)1. Open the attached project2. Open the available scene3. Attempt to resize the button in the canvas ... Read more
EditorWindow disappears with FocusWindowIfItsOpen in OnLostFocus()
Reproduction steps:1. Open the attached project2. Open the custom Editor window 'Test Window...'3. Lose focus from Unity EditorNote:... Read more
Direct real time light is not applied to dynamic objects using real time...
How to reproduce: 1. Create a new project.2. In the Lighting window uncheck Baked GI and Automatic baking.3. Create a 3D Object Sphe... Read more
SUCCEEDED(hr) error spams console after using Main Camera colorpicker
Title: SUCCEEDED(hr) error spams console after using Main Camera colorpickerSteps To Reproduce:1. Open Unity project2. Select the Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section