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Crash on Player exit when UNITY_DISABLE_AUTOMATIC_SYSTEM_BOOTSTRAP is en...
How to reproduce:1. Open the attached project "PPT.zip"2. Build And Run the project3. Exit the Player Reproducible with: 2022.3.14f1... Read more
[iOS][WebGL] Memory leak when using UI Toolkit
How to reproduce1. Build and Run the attached Project on an iOS device2. Observe the memory usage of the running Applicationor:1. Bu... Read more
PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player
How to reproduce: Open the “PlayerLoop.zip” project Open the “Scene“ Run the Game in the Editor Observe the Editor Build the Game an... Read more
The <sprite> tag inserted image from a Sprite Asset into the UI Builder ...
How to reproduce:1. Open the “SpriteProjectRepro“ project2. Open the “SampleScene“3. Go to the “Window > UI Toolkit > UI Build... Read more
Typo in Visual Scripting preference window
Summary:There is a typo in the UVS Preference Window Custom Inspector Properties description. In the modern Unity versions, to get t... Read more
[HDRP] Exiting Play mode crowds the Graphics settings UI
Steps to reproduce: Create or open any HDRP project Navigate to Project Settings -> Graphics Enter and exit Play mode Observe the... Read more
"Exception: Invalid Operation Handle" When Initializing Localization in ...
Reproduction steps: 1. Open the user-attached "LocalizationIssue.zip" project2. Open the "Assets/Scenes/SampleScene"3. In the "GameI... Read more
[AsyncLoadInEditor] Textures turn black in Player when they are referenc...
How to reproduce:1. Open “BlackTextureInPlayerBug.zip” project2. Open “TEST_SCENE”3. Build and Run the Project4. Observe the Player ... Read more
[Android] Virtual device crashes with "Scudo ERROR: invalid chunk state ...
Steps to reproduce1. Open the attached “PreLaunchErrorBug” in the Android platform2. Ensure Build App Bundle is enabled and Build th... Read more
Overlay Canvas is not visible when the Anti-aliasing field is set to FXA...
How to reproduce:1. Open the “FXAA URP 2D” project2. Open the “SampleScene”3. Enter the Play Mode4. Observe the Game View Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved