Search Issue Tracker

0
votes
Fixed

[IL2CPP] Application crashes with Fatal signal 11 (SIGSEGV) code 1 when ...

IL2CPP

-

Jul 12, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Download and open attached "repro930252.zip" project.2. Build and run for android device.3. Press "Crash repro" but... Read more

0
votes
Fixed

Switching "Scripting Runtime Version" will fail and throw InvalidOperati...

Scripting

-

Jul 12, 2017

-

Version/s: 2017.1.0f3

To reproduce:1. Open attached project "Strategy game.zip".2. Open and Play "Scene" scene.3. Go to: Edit->Project Settings->Pla... Read more

0
votes
Fixed

Debugger can not be attached and Unity crashes on exit after that (.NET ...

Mono

-

Jul 12, 2017

-

Version/s: 2017.2.0b3

Reproduction steps:1. Open project attached (case_923000-ReflectionTest.zip).2. Open script "Reflections.cs".3. Try to attach debugg... Read more

0
votes
By Design

[Frame Debugger] Not overlapped UI may break UI batches

Scene/Game View

-

Jul 12, 2017

-

Version/s: 2017.1.0f3

How to reproduce:1. Download attached project2. Run the "Test" scene3. Open Frame Debugger (Window -> Frame Debugger)4. Try to ov... Read more

0
votes
By Design

ParticleSystem.sharedMaterials returns an additional null material

Shuriken

-

Jul 12, 2017

-

Version/s: 5.6.2f1

Steps to reproduce:1. Open user attached project (ParticleSharedMaterialsBug)2. Open ParticleMaterialsTest.unity scene3. Play the sc... Read more

0
votes
Fixed

Shadow caster particles with Alpha Blended shader affect mixed lights in...

Progressive Lightmapper

-

Jul 12, 2017

-

Version/s: 2017.1.0f1

In shadowmask mode, particles that cast shadow and have Alpha Blended shader can affect mixed lights in the scene. It is possible to... Read more

0
votes
Not Reproducible

Specular shaders is rendering artifacts

Shaders

-

Jul 12, 2017

-

Version/s: 2017.2.0b3

To reproduce: 1. Download attached project "20170712_assetstorebash_specular.zip" and open in Unity2. Open "repro2" Scene3. Look at ... Read more

1
votes
Fixed

Changing the value for Wrap Mode on a Playable Director doesn't mark it ...

Timeline

-

Jul 12, 2017

-

Version/s: 2017.1.0f1

Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select "Playable Director".4. In Inspector, chan... Read more

1
votes
By Design

NullReferenceException in MobileControlRig.EnableControlRig after switch...

Deployment Management

-

Jul 12, 2017

-

Version/s: 2017.2.0b3

Steps to repro: 1. Open attached project;2. Go to BuildSettings (File -> Build Settings);3. Select any other available platform (... Read more

0
votes
By Design

Animator does not reset the state of the Game Object if it was changed b...

Animation

-

Jul 12, 2017

-

Version/s: 2017.1.0f3

To reproduce:1. Open the "test" scene in the attached project2. Note that "TestObject" which has an Animator component enabled, has ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.