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[CV1 | Oculus SDK] Unity Automatically Culling Objects in Peripheral Vis...
All you need to do is test a scene (most apparent in RollerGameTest Edge4) and look at it through the Oculus Rift CV1. as you move y... Read more
[OSX] Right mouse click the material in inspector doesn't open menu
How to reproduce:1. Create a new project2. Create a new material3. Select material so it appears in Inspector4. Right mouse click th... Read more
AudioSource.GetOutputData returns an empty array the first time it is ca...
Reproduction steps:1. Open the attached project2. Open the "GetOutputData" Scene3. Play4. Notice that GameObject GetOutputData has a... Read more
Animation event fires twice when controller is set by script
Steps to reproduce:1) open users attached project2) play the scene3) press 'A' button Expected: 4 logs are printed into consoleActua... Read more
[Standalone] Camera doesn't render to second monitor when set by script ...
Steps to reproduce:1) open user attached project2) open project named "Mobile_Map_Test"3) play in editor and see expected behavior (... Read more
Title for custom window is cutout
Steps to reproduce : - import the Full Inspector Package https://www.assetstore.unity3d.com/en/#!/content/14913- open the Window>... Read more
Animate Physics works differently with 2D and 3D objects
Reproduction steps:1. Open project I attached (PhysicsBug)2. Open scene "Test"3. Play the scene4. Notice that 3D cube moves together... Read more
Game crashes after user's splash screen on specific Android devices
Reproduction steps:1. Open the attached project (796888-ReproProject.zip)2. Build and run the project on specific Android device (Go... Read more
[API update]Compiler errors remain even when the obsolete scripts are de...
Steps to reproduce:1. Download and open attached project ("w.zip").2. Download and open attached scripts ("script_testes.7z").3. Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved