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Read/Write error is thrown when making an AsyncGPUReadback request to a ...
How to reproduce:1. Open the attached project "AsyncGPUReadbackBug.zip"2. Enter Play Mode3. Press Spacebar Expected results: No erro... Read more
Certificates are not shown in the Accelerator dashboard when clicking on...
How to reproduce:1. Set up a Unity Accelerator instance using either an Accelerator-generated certificate, a self-signed certificate... Read more
Touch Input is not registered correctly when using multiple displays
How to reproduce:1. Make sure that 2 displays are arranged side to side2. Make sure to have a touchscreen display as the second (non... Read more
The Main Light Direction Node in the Shader Graph does not output light ...
How to reproduce:1. Open the “ReproMainLightNode“ project2. Open the “TestScene“3. Open the “ExampleShader“ shader in the Shader Gra... Read more
The Camera Component field is called "Back Ground" instead of "Backgroun...
How to reproduce:1. Create a new Unity project and a new scene in it2. In the Hierarchy, select the "Main Camera" GameObject3. Switc... Read more
Light rendering artifacts visible in Universal 3D Sample Template
Steps to reproduce: 1. Create a new Unity project using Universal 3D Sample Template 2. Wait for the project to load 3. Move Scene V... Read more
Errors and Warnings produced by Package Manager are inconsistent between...
Steps to reproduce: Open or create any Project Navigate to Window > Package Manager Click the "+" icon in the top left corner and... Read more
Numeric fields that are not available in the "Normal" Inspector mode can...
How to reproduce:1. Create a new Unity project and a new scene in it2. In the Hierarchy, select the "Main Camera" GameObject3. Switc... Read more
[Android][Post processing] Visual artifact occurs when using Post proces...
Reproduction steps:1. Open the attached project “BugRepro”2. Open the “Assets/Scenes/test.unity” scene3. Build and Run on Android4. ... Read more
Users don't have the option to re-enable the "Are you sure" pop-up when ...
Steps to reproduce: Open or create any Project Navigate to Window > Package Manager Select "Built-in" in the left hierarchy Selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open