Search Issue Tracker
In Progress
In Progress in 1.10.X
Votes
2
Found in [Package]
1.10.0
Issue ID
ISXB-1028
Regression
Yes
Touch Input is not registered correctly when using multiple displays
How to reproduce:
1. Make sure that 2 displays are arranged side to side
2. Make sure to have a touchscreen display as the second (non-primary) display
3. Open the “IN-83006_repro“ project
4. Select FIle → Build and Run
5. In player touch the secondary display
Expected result: The display index is shown as 1
Actual result: The display index is shown as 0
Reproducible with: 1.7.0 (2021.3.43f1, 2022.3.44f1), 1.9.0 (6000.0.17f1), 1.10.0 (6000.0.17f1)
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Notes:
- Should not be reproducible in 2019.4. 40f1
- Could not find FAV due to the issues when upgrading from 2019.4.40f1 version
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment