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0
votes
Fixed

"Copy Depth render pass will not execute" error thrown on Standalone build

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Dec 04, 2023

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Version/s: 2023.3.0a17

h2. Steps to reproduce Open the attached repro project [^Cornell-Box-URP.zip] Open the test runner Build and run tests on standalone... Read more

0
votes
Fixed

Fix spelling in "BoxColliders does not support negative scale or size"

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Dec 04, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

How to reproduce:1. Open the attached project “ColliderBug”2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the Conso... Read more

0
votes
Fixed

A "FileNotFound" exception is thrown when trying to create a Test Assemb...

Package: Test-Framework

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Dec 04, 2023

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Version/s: 1.4.1, 2.0.1-pre.18

Reproduction steps:1. Create and open a new project2. Open the Test Runner window (Window > General > Test Runner)3. In the Te... Read more

0
votes
Fixed

GC.Collect process takes more time than specified garbage collection dur...

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Dec 04, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

Reproduction steps:1. Open the attached “BugReport“ project2. Open the Profiler window (Window > Sequencing > Timeline)3. Buil... Read more

1
votes
Fixed

PhysX error is thrown when writing to Physics.gravity

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Dec 04, 2023

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Version/s: 2023.2.0f1, 2023.3.0a15

Reproduction steps:1. Open the attached “unity-physics-gravity-bug.zip” project2. Open the “Assets/Scenes/SampleScene.unity” scene3.... Read more

1
votes
Fixed

Sprite Resolver does not reset to default value when using an Animation ...

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Dec 04, 2023

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Version/s: 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

This issue happens because the sprite hash inside the Sprite Resolver component is animated using an int with DiscreteEvaluation att... Read more

0
votes
Fixed

[Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when ...

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Dec 01, 2023

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Version/s: 2023.2.3f1, 2023.3.0a16

Reproduction steps:1. Open the attached “BugRepro” project2. Close the Editor3. Open RenderDoc4. In the Executable Path field, enter... Read more

0
votes
Fixed

Inaccurate collision detections when Rigidbody Collision Detection is se...

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Dec 01, 2023

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Version/s: 2021.3.32f1

Reproduction steps:1. Open the attached “FalsePositiveCollision_Ramp.zip” project2. Open the "FalsePositiveCollision_Ramp" Scene ( A... Read more

2
votes
Fixed

Crash on Object::IncrementPersistentDirtyIndex when upgrading project ve...

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Dec 01, 2023

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Version/s: 2023.2.3f1, 2023.3.0a17

Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2023.2.0a17, 2023.2.3f1, 2023.3.0a17N... Read more

6
votes
Fixed

IL2CPP Player crash on memset in VCRUNTIME140D when selecting UI GameObject

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Dec 01, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

Reproduction steps:1. Open the attached “repro-project“ and import the TMP Essential Resources2. Build And Run the project using IL2... Read more

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