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[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...
To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project.2. Build and run for android device. Expected result: Ap... Read more
Unity launcher does not launch editor after opening older version
To reproduce:1. Open Unity 5.5.x and create new project;2. Close it;3. Open 2017.1.f1, and try to load any project. Expected result:... Read more
[macOS] Menu bar items do not respond to keyboard input
Menu bar items/entries do not respond to user's keyboard input.On Windows it works as expected.On Mac it selects a random entry.On L... Read more
Icons for Scriptable Objects are not used if icons are placed in a subfo...
How to reproduce:1. Open the attached project2. Check the Scriptable Objects icons in the Project window Actual result: The icon is ... Read more
Transform.localscale fails to be called more than once when Canvas Rende...
To reproduce:1. Open repro project2. Play scene3. Click image multiple times Expected: Each time image is pushed, it will be zoomed ... Read more
[OSX] [.NET4.6] VS fails to find System.Runtime.CompilerServices.Extensi...
To reproduce:1. Open project2. Open and run 'Extension' script in VS3. Repeat 3rd step using MonoDevelop Expected: both times script... Read more
[UWP] WWW does not find a path to a special directory in UWP build when...
Steps to reproduce:1. Open the attached project(localWWW.zip)2. Open the Assets/localWWW.unity scene3. Switch platform to Windows St... Read more
Changing monitor during runtime with UnitySelectMonitor no longer works
To reproduce: 1. Download project "Scrapper (28.09.17).zip" from attached link and open in Unity2. Click FMOD > Edit Settings and... Read more
The padding at the bottom of each component in the inspector is larger w...
How to reproduce:1. Create new project2. Create new GameObject in Hierarchy Window3. Add new any Component Actual result: The paddin... Read more
Asset Store imports assets for newer versions of Unity into older versio...
How to reproduce:1. Create a new project in Unity 2017.1.1p4 and open the Asset Store window2. Search for Standard Assets in the Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor