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PlayableGraph does not continue running when setting its TimeUpdateMode ...
How to reproduce: 1. Open the user-attached “Repro.zip” project 2. Enter Play Mode 3. Select the “One Click Trigger Bug” Button i... Read more
Material names are displayed with the ending "Mat" after importing *.obj...
How to reproduce it: 1. Create a new empty project 2. Download "Test.zip" and extract it 3. Move "Object.obj" and "materials.mtl" to... Read more
[FrameDebugger] Depth buffer is shown when DrawOpaqueObjects pass is sel...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "BugReport" (Assets/Scenes/BugReport.unity) 3. Open the F... Read more
Buffer.BlockCopy causes error when using IL2CPP
How to reproduce it: 1. Open the attached project "SbyteConversionError.zip" 2. Build and Run with IL2CPP enabled 3. When the Sce... Read more
[Android][Shuriken] Application crash when Loop Until Replaced is select...
Reproduction steps: 1. Open the attached Unity project "ParticlesCrash.zip" 2. Build and install the application on a device 3. In t... Read more
Missing Game Object selection outlines when viewing prefabs in scene con...
How to reproduce: 1. Create a new project and open it 2. In the Hierarchy create a new parent Cube with 1 child Cube under it 3. Tur... Read more
[Android] GetNativeTexturePtr function doesn't get the camera's informat...
How to reproduce: 1. Open the user's attached "RollABallTest.zip" 2. Build and Run on an Android device 3. Give the app Camera permi... Read more
Prefab Mode with regular editing environment scene is always dirty when ...
How to reproduce: 1. Create a new HDRP project 2. Import the attached package "BUG.unitypackage" 3. Open Project Settings (Edit > Pr... Read more
"unity default resources" contains UnitySplash-cube when the splash scre...
Reproduction steps: 1. Open the attached project "CubeTest.zip" 2. Build the Project 3. In the Build folder find and open the file "... Read more
Linux IL2CPP builds with Debug C++ Compiler Configuration fail and crash...
How to reproduce: 1. Open the user attached project (1357150_mtea.zip) 2. Press Ctrl+B to build the project (name the build "test" w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lights with Cookies generate Cookie Atlas and increase Memory usage every time when Play mode is entered
- Crash on mono_traverse_object_internal when exiting Play mode on a specific project
- Camera prefab shows up in overrides after upgrade when game view is changed to Simulator
- Prefab Override context menu does not appear when changing attributes on a Terrain Component
- Particles are visible through Mesh when Sprite-Lit-Default Material is used