Search Issue Tracker
[URP] Render Pipeline Converter: Built-in Transparent material is not co...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open ReproScene 3) Install "Universal RP" package usi... Read more
Material names are displayed with the ending "Mat" after importing *.obj...
How to reproduce it: 1. Create a new empty project 2. Download "Test.zip" and extract it 3. Move "Object.obj" and "materials.mtl" to... Read more
Editor crashes when setting UniversalRenderPipelineAsset.cascadeBorder v...
To reproduce: 1. Open the project “test_15862” 2. Enter Play mode 3. Click the button 'Set Cascade Border to 10' 4. Observe cras... Read more
Buffer.BlockCopy causes error when using IL2CPP
How to reproduce it: 1. Open the attached project "SbyteConversionError.zip" 2. Build and Run with IL2CPP enabled 3. When the Sce... Read more
[Android][Shuriken] Application crash when Loop Until Replaced is select...
Reproduction steps: 1. Open the attached Unity project "ParticlesCrash.zip" 2. Build and install the application on a device 3. In t... Read more
Missing Game Object selection outlines when viewing prefabs in scene con...
How to reproduce: 1. Create a new project and open it 2. In the Hierarchy create a new parent Cube with 1 child Cube under it 3. Tur... Read more
[Android] GetNativeTexturePtr function doesn't get the camera's informat...
How to reproduce: 1. Open the user's attached "RollABallTest.zip" 2. Build and Run on an Android device 3. Give the app Camera permi... Read more
Prefab Mode with regular editing environment scene is always dirty when ...
How to reproduce: 1. Create a new HDRP project 2. Import the attached package "BUG.unitypackage" 3. Open Project Settings (Edit > Pr... Read more
"unity default resources" contains UnitySplash-cube when the splash scre...
Reproduction steps: 1. Open the attached project "CubeTest.zip" 2. Build the Project 3. In the Build folder find and open the file "... Read more
Linux IL2CPP builds with Debug C++ Compiler Configuration fail and crash...
How to reproduce: 1. Open the user attached project (1357150_mtea.zip) 2. Press Ctrl+B to build the project (name the build "test" w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material