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_BlitScaleBias is 0,0,0,0 on custom fullscreen shader on FullScreenPassR...
If you open FrameDebugger and look at the FullScreenPassRendererFeature, _{}BlitScaleBias{} is 0,0,0,0. Steps: Download and open att... Read more
CommandBuffer.DrawRenderer fails to render GameObjects after building th...
Reproduction steps:1. Open the attached “CustomTesting0.zip“ project2. Open the “MainCustomPassTestingScene0” scene3. Build the proj... Read more
Errors when importing the Entities package into a 2D project
Steps to reproduce : create a new 2D project go to Package manager press Add package by name type in com.unity.entities and notice t... Read more
CheckForRequiredConsents API does not return the right value when called...
How to reproduce:1. Download and open the attached "UnityAnalyticsTest" project2. Open the SampleScene scene3. Press the "Check for ... Read more
System.UnauthorizedAccessException on native lib when trying to build fo...
How to reproduce:1. Open the user's project "Salsa_UP.zip" from a Perforce workspace2. Connect project to Perforce workspace (Edit &... Read more
Types from serialized references on Prefabs are not updated when moving ...
Reproduction steps:1. Open the attached “1563442.zip“ project2. Move the “CustomPassTest.cs” Script to the “Assembly1" folder3. Sele... Read more
Tests run ~5 times slower than usual when switching to another program w...
Reproduction steps:1. Open the "IN-39896.zip" project2. In the Test Runner Window, press "Run All"3. Quickly Alt+Tab to another prog... Read more
macOS display doesn't go into Sleep Mode when the Editor is running
How to reproduce:1. Create and open a new project2. Wait ~10 minutes Expected result: After some time the macOS display goes into Sl... Read more
Redundant materials appear in the Renderer component after calling SetMa...
How to reproduce:1. Open the attached “SetSharedMaterialsBug.zip” project2. Open the Test Runner window (Window → General → Test Run... Read more
Instantiating large amounts of prefabs with the LudiqBehaviour sub-type ...
How to reproduce:1. Open the attached “IN-41076” project2. Navigate to Window → Asset Management → Addressables → Groups and under B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks