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1
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_BlitScaleBias is 0,0,0,0 on custom fullscreen shader on FullScreenPassR...

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May 12, 2023

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Version/s: 2022.2.19f1

If you open FrameDebugger and look at the FullScreenPassRendererFeature, _{}BlitScaleBias{} is 0,0,0,0. Steps: Download and open att... Read more

0
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CommandBuffer.DrawRenderer fails to render GameObjects after building th...

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May 16, 2023

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a3

Reproduction steps:1. Open the attached “CustomTesting0.zip“ project2. Open the “MainCustomPassTestingScene0” scene3. Build the proj... Read more

0
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Errors when importing the Entities package into a 2D project

Package: Entity Component System (ECS)

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May 16, 2023

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Version/s: 1.0.0 - Entities

Steps to reproduce : create a new 2D project go to Package manager press Add package by name type in com.unity.entities and notice t... Read more

6
votes
Active

CheckForRequiredConsents API does not return the right value when called...

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May 23, 2023

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Version/s: 2020.3.48f1

How to reproduce:1. Download and open the attached "UnityAnalyticsTest" project2. Open the SampleScene scene3. Press the "Check for ... Read more

0
votes
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System.UnauthorizedAccessException on native lib when trying to build fo...

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May 25, 2022

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.2.0a15, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

How to reproduce:1. Open the user's project "Salsa_UP.zip" from a Perforce workspace2. Connect project to Perforce workspace (Edit &... Read more

0
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Types from serialized references on Prefabs are not updated when moving ...

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May 24, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.2.21f1, 2023.1.0b18, 2023.2.0a17

Reproduction steps:1. Open the attached “1563442.zip“ project2. Move the “CustomPassTest.cs” Script to the “Assembly1" folder3. Sele... Read more

0
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Tests run ~5 times slower than usual when switching to another program w...

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May 25, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19

Reproduction steps:1. Open the "IN-39896.zip" project2. In the Test Runner Window, press "Run All"3. Quickly Alt+Tab to another prog... Read more

0
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macOS display doesn't go into Sleep Mode when the Editor is running

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May 26, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

How to reproduce:1. Create and open a new project2. Wait ~10 minutes Expected result: After some time the macOS display goes into Sl... Read more

0
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Redundant materials appear in the Renderer component after calling SetMa...

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May 30, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

How to reproduce:1. Open the attached “SetSharedMaterialsBug.zip” project2. Open the Test Runner window (Window → General → Test Run... Read more

9
votes
Active

Instantiating large amounts of prefabs with the LudiqBehaviour sub-type ...

Package: Visual Scripting

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May 31, 2023

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Version/s: 1.8.0

How to reproduce:1. Open the attached “IN-41076” project2. Navigate to Window → Asset Management → Addressables → Groups and under B... Read more

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