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Directional light set to Mixed baking mode affects static game objects w...
To reproduce: 1. Open the project attached by the user 2. Bake Lighting 3. Select "Directional light" game object 4. Change Color pa... Read more
Lens Flare is being distorted at 5.4.x
http://forum.unity3d.com/threads/5-4-released.418776/page-3#post-2755096 Read more
Reverting changes on applied prefab crashes Unity
Steps to reproduce: 1. Create new project 2. Create empty GameObject in hierarchy 3. Add "Rect Transform" component to it 4. Create ... Read more
Objects with instanced shaders handle shadow casting incorrectly once ne...
Repro steps: 1. Open "InstancedShadowCasting" project 2. Load "Scene" scene 3. Observe that objects with instanced shaders once nega... Read more
[iOS] XCTest Unity tests fail due to a linker error
Steps to reproduce: 1) Open the attached project or create a new one. 2) Build for iOS and open the build with Xcode. 3) In Xcode, w... Read more
Custom font turns black after building process finishes
Steps to reproduce: 1. Open attached project 2. Build or Build and run 3. Enter play mode right after building finishes Actual: all... Read more
Focus on lightprobe group in Editor is incorrect
Steps to reproduce: 1. open user's attached project 2. select object "Light Probe Group" from the Hierarchy 3. select different prob... Read more
Physics2D.Simulate takes the longer the higher velocity rigidbody has
Steps to reproduce: 1. Open attached project "824936.zip" 2. Open scene "phystest" and run it 3. Open profiler and notice around 33... Read more
[Regression] Editor freezes after opening project while Editor.log is sp...
Steps to reproduce: 1. open user's attached project 2. play scene "A" Result: Editor freezes. Editor.log is spammed with IsFinite(o... Read more
cursor.lockstate confined doesn't update boundaries after refocusing app...
Stesp to reproduce: 1. Open attached project 2. Add "1" scene to build settings 3. Build for Windows 4. Open cmd 5. Drag and drop pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup