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[.Net 4.6] Task parallel library continuous to run after exiting Play Mode
How to reproduce:1. Download attached project file and open "TPLProblem" Scene2. Enter Play Mode (notice that the messages begin to ... Read more
Show the "Padding Power (Legacy)" dropdown only when using Legacy Sprite...
Show the "Padding Power (Legacy)" dropdown only when using Legacy Sprite Packer Edit > Project Settings > Editor > Sprite P... Read more
[iOS] Files under iOS .bundle are treated as assets
To reproduce:1. Open project attached by the user2. In Project window select "AirshipResources.bundle" and reimport it3. Notice erro... Read more
Real time Probes don't load from additive loaded scene
1) We have a main scene that has no lighting information2) We have 3 scenes that have realtime gi only and a light probe group setup... Read more
WebGL Linear color space, Camera Viewport rect problem in built game
How to reproduce:1. Download attached project file and open "scene" Scene2. Change Platform to WebGL3. In Player Settings, choose Li... Read more
[IL2CPP] iOS build crashes on il2cpp::os::SocketImpl::Send when returnin...
To reproduce:1. Open attached project2. In "udpSend.cs" change the IP to an IP that will accept a UDP connection3. Build project for... Read more
[PlasticSCM] Assets folder marked for add doesn't appear in Outgoing tab...
Steps to reproduce: 1. Create new project and enabled PlasticSCM2. Open outgoing tab of Version Control window and submit changes3. ... Read more
physx::Gu::EdgeListBuilder::ComputeActiveEdges crashes when entering to ...
To reproduce: 1. Download attached project "MinecraftGame.zip" and open in Unity2. Open "Game" scene3. Enter Play mode Expected Resu... Read more
Particle System Emit does not update the direction when the particle sys...
Steps to reproduce:1. Open user attached project2. Play the scene3. Click the left mouse button to shoot a particle4. Rotate the cam... Read more
Input.inputString is empty about every other frame while holding a key
How to reproduce:1. Download attached project file and open "main" Scene2. Enter Play Mode3. Press and hold any key (for example "P"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject