Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.1.0p2
Issue ID
938830
Regression
No
[IL2CPP] Obsolete "BuildOptions.ForceOptimizeScriptCompilation" suggests a nonexisting alternative
To reproduce:
1. Open project attached by QA
2. Check the console and notice warning:
warning CS0618: `UnityEditor.BuildOptions.ForceOptimizeScriptCompilation' is obsolete: `Specify IL2CPP optimization level in Player Settings.'
3. Open Player Settings and notice that there is no IL2CPP optimization level option (iOS or Android platform with IL2CPP backend).
Expected: As warning suggests there should be IL2CPP optimization level option in Player Settings.
Actual: There is no such an option.
Reproduced with: 2017.1.0p2, 2017.2.0b6, 2017.3.0a3
'ForceOptimizeScriptCompilation' is not obsolete in earlier versions.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
- “MissingReferenceException”, “NullReferenceException” and GUI errors are spammed in the Console when selecting “Boris” GameObject in the Prefab field of the “Plunkah” GameObject in the “_IK” Sample scene
- "Upload Symbols Failed" is thrown when Archive validation is being done in Xcode
Add comment