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[iOS] [IL2CPP] IL2CPP error for method 'System.Void System.Data.Constrai...
Reproduction Steps: 1. Open User's project 2. Build for iOS 3. Editor either crash or throw errors: Expected behaviour: Successful ... Read more
[iOS] Player crashes after changing screen orientation for a lot of time...
Screen orientation is changed to Landscape or Portrait every 1 seconds by script. After 500 - 15000 times iOS Player crashes. Scree... Read more
Crash at iplLoadFinalizedScene when starting Play Mode with SteamAudio p...
To reproduce: 1. Open attached Unity project "aeRemainAsShifting.zip" 2. Open "proto" scene in "SCENES" folder 3. Enable Steam Audio... Read more
[Android][Vulkan] Application crash if Graphics API is set to Vulkan/Ope...
Steps to reproduce: 1) Download attached project 'AndroidCrashRepo.zip' and open in Unity 2) Make sure Development Build and Autoco... Read more
NavMesh.CalculatePath.corners return 0 when outside of the NavMesh area ...
Reproduction steps: 1. Download project "PathApagar.zip" and open in Unity 2. Enter Play mode 3. Select Navigation 4. Chose object "... Read more
[Android] UnityWebRequest does not recieve all the Set-Cookie header data
How to reproduce: 1. Open user provided project 2. Build and deploy to device 3. Launch node server using the provided 'server_http.... Read more
[Linux Editor] Building Android in Linux Editor fails after the first ti...
Prerequisites: A storage device with NTFS system, I used an 8GB flash drive. Steps to reproduce: 1. Create a new project on an NTFS ... Read more
[Trails] Generate Lighting Data throws console errors and visually glitches
Repro steps: 1. Open scene 1 from the attached project. 2. Select one of the particle systems, and tick "Generate Lighting Data" in ... Read more
[AW] Last key does not respect previous key's type
A key created after the last key, no longer respects the previous key's type. In this case, all my keys are linear, but when I add a... Read more
Transparent Atlas Sprites bleeding into the sprite when sliced in one axis
How to reproduce: 1. Download attached project and open "Bug" Scene 2. Press Play Expected result: Atlas sprites shouldn't bleed in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window