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0
votes
Duplicate

If GameObject.Instantiate is called after scene is reloaded, gameobjects...

Shadows/Lights

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Mar 28, 2016

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Version/s: 5.3.4f1

How to reproduce:1. Open the attached project2. Open and play DemoSceneInspector3. Click "Create Regular". 1000 game objects are cre... Read more

0
votes
By Design

Changes made to instance of prefab aren't recorded if previously SetActi...

Scene Management

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Mar 31, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open attached project2. Open "Editor/ShowBug.cs" script3. Script creates instance of prefab, then prefab has ... Read more

3
votes
By Design

CommandBuffer rendered meshes disappears when rendered against the skybox

Graphics - General

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Mar 25, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached project.2. Open "DeferredDecals > _DeferredDecals" scene.3. Align the checkered cubes to the ... Read more

0
votes
Fixed
0
votes
Fixed

[StandardShader] Occlusion is not updated according to the Height Map

Shaders

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Mar 27, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open attached project.2. Open "TestScene" scene.3. Select "Cube" game object.4. Expand the material in the ins... Read more

0
votes
Fixed

Resetting Editor Settings yields IndexOutOfRangeException

Editor - Other

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Apr 01, 2016

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Version/s:

Reproduction steps:1) Open any project - can be empty.2) Open up Edit > Project Settings > Editor3) In upper right of an Inspe... Read more

0
votes
By Design

Shadowy patterns in the editor on the game object when the scene/game wi...

Graphics - General

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Apr 01, 2016

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Version/s: 5.4.0b13

Reproduction steps:1. Open attached project.2. Open "TestScene" scene.3. Select "Main Camera" game object.4. Go to "GameObject > ... Read more

0
votes
Fixed

[Android] [OpenGLES3] Shader Not Working on Adreno 3xx on Lollipop

Android

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Mar 30, 2016

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Version/s: 5.3.4f1

To reproduce:1) Open attached project2) Open "DemoSceneDesigner" scene3) Build and run on device4) Notice that the lines aren't rend... Read more

3
votes
Fixed

[iOS] Application freezes when trying to load many WWWs simultaneously

iOS

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Mar 24, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project2. Build the project for iOS3. Build the generated Xcode project to a device4. Notice th... Read more

0
votes
Fixed

Lambert with SurfaceOutputStandard parameter outputs "Syntax error"

Shaders

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Mar 30, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1) open users attached project2) select 'SurfaceLambert' shader from project view3) notice the printed error Actu... Read more

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