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[Documentation] Ray Tracing Getting Started manual out of date
[https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/Ray-Tracing-Getting-Started.html] -> Re... Read more
Project Window forgets its search location when the Editor is restarted ...
How to reproduce:1. Open the attached project "Project Window Search Area Bug.zip"2. Search for "new" in the Project window3. Use th... Read more
Unnecessary shader variants caused by the same keyword when declared in ...
How to reproduce:1. Open the attached project "ShaderGraphMixedKeywords.zip"2. Select Assets/Shaders/Simple.shader3. Click on the "C... Read more
androidlib plugins should default to Android
The directories with .androidlib "extension" should by default be marked as compatible only with Android. Repro: Make a folder named... Read more
List items wrongly initialized in the Inspector when values are declared...
How to reproduce:1. Open the attached project "90_develop.zip"2. Select "Test" in the Inspector window3. Add a new Element to the "I... Read more
Shader Editor throws an ArgumentNullException when trying to open a ".sh...
Reproduction steps: 1. Open the user-attached "PhantomPeakArcadeMachines" project2. In the Project window, search "shader"3. Double-... Read more
[Linux] CursorLockMode.Confined does not confine cursor when using multi...
Reproduction steps:1. Open the attached ”CursorBug” project2. Click File > Build3. Launch the built Player4. Move the cursor in t... Read more
Visual Element Background has visual artifacts when set to the Sprite or...
How to reproduce:1. Open the user-attached project “UITKTest”2. Open the “UXML1” Asset3. Observe the bottom of “ExportQRCode” Backgr... Read more
“Assertion failed on expression:..." errors are thrown when saving chang...
Reproduction steps:1. Open the “PrefabError.zip” project2. Double-click on “BLOCK” Prefab3. Change any parameter of the “BLOCK” Pref... Read more
References to the script in the Console are hard to read when using Unit...
How to reproduce:1. Open the attached project “LightThemeBug”2. Open the “SampleScene” scene3. Make sure the Unity is set to the Lig... Read more
All about bugs
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Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved