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[Linux Editor] Crash with OculusVR plugin
Steps to reproduce: 1) Open the latest attached project (OC link). 2) Press 'Play'. The Editor crashes while initializing OculusVR ... Read more
[Standalone][WebGL] After triggering animation in animation override con...
How to reproduce: 1. Open the attached project 2. Open and play AnimationTest scene 3. Notice the text printed to the scene view and... Read more
Unity crashes on importing fbx files (fbxsdk::KFCurve::KeyGetLeftDerivat...
Steps to reproduce: 1. Try opening the attached project. The editor crashes and the only workaround is by deleting the fbx files t... Read more
[iOS] Application.isShowingSplashScreen always returns 'true' when the s...
Steps to reproduce: 1) Open the latest attached project. 2) Build for iOS. 3) Run on a device via Xcode. The output of Application.... Read more
Screen Space Reflection shows a distorted surface.
Steps to reproduce: 1.Open ScreenSpaceReflectionTest.zip(the one that user attached with reply later) project 2.Open SSR_Test scene ... Read more
Reimporting specific prefab crashes editor
How to reproduce: 1. Create a new project 2. Drag and drop the attached prefab SR_Camera 3. Select it 4. Unity crashes Tested Win7 ... Read more
Mecanim: OnStateExit method never gets called when next state becomes ac...
Steps to reproduce(or just watch attached gif): 1. Open users attached project. 2. Open "Scene" scene located in "Assets>Scenes" fol... Read more
Creating sub state machine using scripting API does not update until mov...
Steps to reproduce: 1. open "ReproAnyState.zip" 2. go to Toolbar > Repro > "Repro the issue" 3. open the newly created AnimatorContr... Read more
State transition in sub state machine using scripting API breaks animato...
Steps to reproduce: 1. open "ReproAnyState.zip" 2. open scene "Main" 3. enter play mode 4. select "AnimObject" from hierarchy and op... Read more
[Graphics] Graphics.DrawMeshNow always takes the camera position when re...
To reproduce: 1. Open DemoScene 2. Press Play 3. Notice that GL.LoadProjectionMatrix( proj ); is not taken into account when render... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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