Search Issue Tracker

1
votes
Fixed

[OSX] GFX Crash on multiple calls to Screen.SetResolution() on Mac Os St...

MacOS

-

Oct 06, 2017

-

Version/s: 2017.1.1f1

Steps to reproduce: 1. Open user attached project 2. Open crash_res.unity scene 3. Build & Run the game 4. Spam "n" key until: -... Read more

1
votes
Fixed

Setting Collider.enabled to False in Animation does not disable the Coll...

Physics2D

-

Oct 06, 2017

-

Version/s: 2017.1.1p3

Steps to reproduce: 1.Open attached “ColliderAnimation.zip” Unity project 2.Open scene “Test" 4.Select “Collider Parent” object in ... Read more

0
votes
Fixed

[Shaders] Procedurally instanced surface shaders won't compile with erro...

Shaders

-

Oct 06, 2017

-

Version/s: 2017.3.0b3

Reproduction steps: 1. Open the attached project. 2. Play the 'Instancing' scene. Actual behavior: The shader will not compile with... Read more

0
votes
Fixed

Changes to .cginc files does not cause shaders in different directories ...

Shaders

-

Oct 06, 2017

-

Version/s: 2017.1.2f1

Reproduction steps: 1. Open "CGIncludeBug.zip" project 2. Open "Test" scene 3. See that both Quads are yellow 4. Open the "Include.... Read more

0
votes
Duplicate

.dll file not found if it's in a different folder that the referencing ....

Themes

-

Oct 06, 2017

-

Version/s: 2017.1.1f1

Reproduction steps: 1. Open "dependency-version-test.zip" project Expected Result: No errors appear in the Console Actual Result: ... Read more

0
votes
Fixed

Moving windows to a different scaling monitor or scaling them after plac...

Themes

-

Oct 06, 2017

-

Version/s: 2017.3.0b2

Steps to reproduce: 1. Create a new project 2. St one of your monitor's scaling to 150% 3. Keep your editor in that monitor 4. Move ... Read more

0
votes
Duplicate

[Metal] Texture preview is not changed when changing mipmapping levels

Inspector Framework

-

Oct 06, 2017

-

Version/s: 2017.1.1p4

To reproduce: 1. Open project 2. Select 'kermit' image 3. Change its mipmapping level in texture preview window Expected vs Actual... Read more

1
votes
Fixed

Node.exe randomly creates empty folder named "etc" at the root of Unity ...

Packman

-

Oct 06, 2017

-

Version/s: 5.6.0b3

This happens sometimes when opening or reopening a project. Read more

0
votes
Duplicate

Substance material fails to correctly render in editor when build platfo...

Substances

-

Oct 06, 2017

-

Version/s: 2017.1.1p1

To reproduce: 1. Download and open attached "MobileSubstanceNormalTest.zip" project. 2. Go to build settings and change Build platf... Read more

0
votes
Fixed

[VCS] Changelist Selection highlight is much more darker than in linear ...

Version Control

-

Oct 06, 2017

-

Version/s: 2017.3.0b3

Steps to reproduce: 1. Create new project 2. Enable VCS 3. Switch to linear space 4. Open Version Control window and select changes... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.