Search Issue Tracker
[OSX] GFX Crash on multiple calls to Screen.SetResolution() on Mac Os St...
Steps to reproduce: 1. Open user attached project 2. Open crash_res.unity scene 3. Build & Run the game 4. Spam "n" key until: -... Read more
Setting Collider.enabled to False in Animation does not disable the Coll...
Steps to reproduce: 1.Open attached “ColliderAnimation.zip” Unity project 2.Open scene “Test" 4.Select “Collider Parent” object in ... Read more
[Shaders] Procedurally instanced surface shaders won't compile with erro...
Reproduction steps: 1. Open the attached project. 2. Play the 'Instancing' scene. Actual behavior: The shader will not compile with... Read more
Changes to .cginc files does not cause shaders in different directories ...
Reproduction steps: 1. Open "CGIncludeBug.zip" project 2. Open "Test" scene 3. See that both Quads are yellow 4. Open the "Include.... Read more
.dll file not found if it's in a different folder that the referencing ....
Reproduction steps: 1. Open "dependency-version-test.zip" project Expected Result: No errors appear in the Console Actual Result: ... Read more
Moving windows to a different scaling monitor or scaling them after plac...
Steps to reproduce: 1. Create a new project 2. St one of your monitor's scaling to 150% 3. Keep your editor in that monitor 4. Move ... Read more
[Metal] Texture preview is not changed when changing mipmapping levels
To reproduce: 1. Open project 2. Select 'kermit' image 3. Change its mipmapping level in texture preview window Expected vs Actual... Read more
Node.exe randomly creates empty folder named "etc" at the root of Unity ...
This happens sometimes when opening or reopening a project. Read more
Substance material fails to correctly render in editor when build platfo...
To reproduce: 1. Download and open attached "MobileSubstanceNormalTest.zip" project. 2. Go to build settings and change Build platf... Read more
[VCS] Changelist Selection highlight is much more darker than in linear ...
Steps to reproduce: 1. Create new project 2. Enable VCS 3. Switch to linear space 4. Open Version Control window and select changes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window