Search Issue Tracker
Particle Effect is delayed every time after pausing/resuming effect
To reproduce:1. Open attached project2. Open TestScene3. Select 08 GameObject4. Change Start Delay to 55. Simulate particle effect6.... Read more
Unity Play mode freezes when debugging the project using a breakpoint an...
Unity Play mode freezes when debugging the project by using a breakpoint and attaching a MonoDevelop script to the Unity process. St... Read more
Calculation results are different from Coroutine and normal function
Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more
[Shuriken] Null reference exception at UnityEditor.CurveSelection.get_cu...
Modifying two particle curves sometimes leads to an null reference exception, forcing the user to restart the editor. Repro steps: (... Read more
UnityWebRequest downloading several textures crashes editor
Steps to reproduce:1) open users attached project2) on 'TextureManagerTests' GameObject from hierarchy attach 'TextureManager.cs' co... Read more
[Linux][OpenGL Core] flickering with realtime lightmap and reflection probe
-e: see title. doesn't flicker when using -force-opengl and/or 5.2.4 -repro:--get lightmapping test project homes\qa\zbignev\Lightma... Read more
[MixedBaking] SpotLight and pointlight realtime shadows doesn't appear f...
Reproduction steps:1. Open attached "prj" Unity project.2. Open test scene.3. Go to "Window > Lighting > Scene" and click "Bui... Read more
[iOS]UI/Lit shaders does not reflect light
1. Open attached project2. Build to iOS3. Move Green and Blue or only Green slider to 0% and Light on the left will not be displayed... Read more
EventTrigger Pointer Click events can't pass PointerEventData
All event triggers are of type UnityEvent<BaseEventData>, meaning you can use a method with a BaseEventData as a callback, but... Read more
Pointer Click events do not fire on Plane gameobjects
Physics Raycaster was missing... oops. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks