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Bug Reporter shows no progress feedback after "Uploading" phase
How to reproduce:1. Create a new project with any template2. Open the Bug Reporter (Help > Report a Bug)3. Select any option in “... Read more
Netcode/NetworkVariable GameObjects Script Component is not displaying t...
How to reproduce:1. Open the “ReproProject“ project2. Open the “TestMultiplayer“ scene3. Open the “NetworkGameManager“ GameObject in... Read more
ListView reordering animation snaps subsequent elements down if reordere...
How to reproduce:1. Open the “ListView-Slow_Animations“ project2. Open the “ReorderAnimationBug” window (Window > ReorderAnimatio... Read more
The depth buffer on CPU is not saved when using Multitarget Renderer
Reproduction steps:1. Open the attached “ReproProject” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play M... Read more
Mesh collider doesn't work when using a large mesh
Reproduction steps:1. Open the attached “MeshColliderBug.zip” project2. Open the “Assets/SampleScene.unity” Scene3. Enter the Play M... Read more
The Game view is black and the Scene view is grey when opening an HDRP C...
How to reproduce:1. Open the “Commedy“ project2. Open the “OutdoorsScene“3. Observe the Scene and Game view Expected result: The Gam... Read more
The ScriptableObjects ListView array size is bigger than the current amo...
How to reproduce:1. Open the “ListViewRepro“ project2. Open the “Assets/ScriptableObjects“ folder3. Open the “List-1-Item“ Scriptabl... Read more
Memory usage slowly rises overtime when leaving the Editor running in Pl...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Battle test.unity“ scene3. Enter Play Mode4. In th... Read more
InvalidOperationExceptions are being thrown constantly when the "Shape T...
Reproduction steps:1. Open the attached project “PhysicsBugRepro”2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy wi... Read more
“VideoClip import error” is thrown when importing a VP8 video
How to reproduce:1. Create a new project using any template2. Import the “CubicTransitionVideoVP8” video into the project3. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open