Search Issue Tracker
[Android] IL2CPP Crash on Galaxy Note 2
Apps built with IL2CPP crashes immediately on Samsung Galaxy Note II Read more
[Android] Simple scene crashes on MiPad
Simple scene with few sprites crashes on Xiaomi Mi Pad Read more
Unity ads crash on android
Reproduction steps:1) Open attached project.2) In services window turn on ads.3) Build and run. DUT:Google Nexus 4 - Android 5.1.1Sa... Read more
Creating asset through CreateAsset with HideFlags.HideAndDontSave throws...
Steps to reproduce: 1. Open attached project2. In top menu, go to "Window -> ScripableObject Editor"3. In input field enter some ... Read more
NullReference exeption on creating new Material or Script
What happenedWhen project has compile errors and you try to add Script or Material - you will get NullReference exeption How we can ... Read more
[Canvas Scaler] Setting Reference Pixels per Unit to 0 with child image
Setting Canvas Scaler's Reference Pixels per Unit to 0 crashes Unity if certain UI image is a child of that canvas. Steps to reprodu... Read more
[Audio] Adding an effect as a component does not honour the "Bypass effe...
[Audio] Adding an effect as a component does not honour the "Bypass effects" checkbox in the playmode Steps to repro:- Launch the at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open