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Won't Fix



Found in


Issue ID




Creating asset through CreateAsset with HideFlags.HideAndDontSave throws error

Asset Import Pipeline


Steps to reproduce:

1. Open attached project
2. In top menu, go to "Window -> ScripableObject Editor"
3. In input field enter some characters and press "Create"
4. Notice error in console:
!(o->TestHideFlag (Object::kDontSaveInEditor) && (options & kAllowDontSaveObjectsToBePersistent) == 0)
UnityEditor.AssetDatabase:CreateAsset(Object, String)
DataAssetCreator:CreateDataAsset(String, Object) (at Assets/Scripts/ScriptableObjects/Editor/DataAssetCreator.cs:9)
ScriptableObjectWindow:OnGUI() (at Assets/Scripts/ScriptableObjects/Editor/ScriptableObjectWindow.cs:41)

Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.2p4, 5.4.0b7

  1. Response avatar

    Resolution Note:

    Hi there,

    We really appreciate your contribution to the Unity product. Thank you for reporting this issue. We take every case submitted to us seriously by investigating the impact on you, our customer, as well as the impact it may have on the engineering and experience of our product.

    This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.

    Unity QA Team

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