Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.3.2p3
Issue ID
771537
Regression
No
[Audio] Adding an effect as a component does not honour the "Bypass effects" checkbox in the playmode
[Audio] Adding an effect as a component does not honour the "Bypass effects" checkbox in the playmode
Steps to repro:
- Launch the attached project
- Load the scene
- Attach FMOD profiler to notice the impact
- In the Audio source GO, enable bypass effects and then click on playmode
- Add an echo filter as a component to the audio source
Note that the effect is not bypassed and it can be seen in the FMOD profiler as well as active. Uncheck and check the bypass effects to refresh it and apply properly.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment