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0
votes
Not Reproducible

[Hololens] [Remoting] [Single pass instanced] Cube is being clipped stra...

XR SDK

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Jan 19, 2018

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Version/s: 2018.1.0b3

See attached screenshot. To reproduce:1. Remote the vr-test-project to the hololens in "single pass (instanced)" mode2. open the "si... Read more

0
votes
Fixed

[UI] Lighting settings are not saved after reloading the scene

Progressive Lightmapper

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Jan 19, 2018

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Version/s: 2018.2.0a1

Steps to repro: 1. Open attached project and 't1' scene;2. Notice that a cube has a blue'ish tint;3. Open Lighting window (Window&gt... Read more

1
votes
Fixed

[Android] Black screen is rendered when HDR is enabled on certain device...

Mobile

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Jan 19, 2018

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Version/s: 2017.1.2p4

How to reproduce:1. Open the attached "ReproHDR" project and switch to Android2. Make sure that "Allow HDR" is enabled on Main Camer... Read more

0
votes
Duplicate

[Hololens] [Remoting] Crash when doing things in a weird order

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Jan 19, 2018

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Version/s: 2018.1.0b3

To reproduce:1. Make sure the remoting app is not open on the hololens2. Begin remoting in unity to the IP of the hololens3. Start p... Read more

0
votes
Fixed

[Animation] Null Reference exception occurs when trying to add/delete th...

Animation

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Jan 19, 2018

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Version/s: 2018.1.0b1, 2018.1.0b4

Null Reference exception occurs when trying to add/delete the event or changing sample number. Steps to reproduce: 1. Create a new P... Read more

0
votes
Postponed

Unity crashed after importing/reimporting .dae file

Asset - Importers

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Jan 19, 2018

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Version/s: 5.6.3f1

How to reproduce:1. Download attached project file2. Import/reimport the files into Assets Folder Actual result: Unity crashed Repro... Read more

0
votes
Fixed

Prefab with a ParticleSystem keeps creating duplicate entries into its s...

Visual Effects - Legacy

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Jan 19, 2018

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Version/s: 2017.2.0b9, 2017.2.1p1

Steps to reproduce:1. Open attached “SerializationIssue.zip” Unity project2. Open “DrainLifeParticles” prefab in a text editor of yo... Read more

0
votes
Fixed

ExecutableAndDlls is not found when checking through a PackedMemorySnapshot

Profiling

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Jan 19, 2018

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Version/s: 2018.1.0b2

The user's code goes over all snapshot.nativeObjects and checks if any nativeObject is greater than 300 MB to identify the Executabl... Read more

0
votes
Won't Fix

PackedMemorySnapshot: NativeArray memory is not captured in it

Profiling

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Jan 19, 2018

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Version/s: 2018.1.0b2

To reproduce:1) Open attached project and scene2) Play it3) Click Bugreport->Open Test Code Window4) Click "Capture Memory 'Edito... Read more

0
votes
Fixed

Discrepancy between render texture and camera dimensions

Graphics - General

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Jan 19, 2018

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Version/s: 2018.1.0b3

Steps to reproduce:1. Open user attached project2. Switch to 16:9 aspect ratio3. "SetPixels32 called with invalid number of pixels i... Read more

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