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0
votes
By Design

Child count of VisualElement is 0 when using in CreateInspectorGUI

Package: UI Toolkit

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Mar 09, 2021

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Version/s: 1.0.0-preview.14

How to reproduce: 1. Open attached project "UI Toolkit Regression.zip" 2. Open sample scene 3. Select Main Camera 4. See "Grab Param... Read more

0
votes
Fixed

[2D][URP] Light gizmos have secondary low res bulb icon attached to them

Package: Scriptable Render Pipeline Universal

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Mar 24, 2021

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Version/s: 11.0.0

[2D][URP] Light gizmos have secondary low res bulb icon attached to them Repro steps: 1. Open SampleScene in attached "2DLight Icon... Read more

1
votes
Active

Building Addressable Assets duplicates built-in shaders across all bundles

Package: Addressables

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Feb 22, 2021

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Version/s: 1.16.13

How to reproduce: 1. Open the users attached "TextureBug.zip" project 2. Build the assets (Window -> Asset Management -> Addressable... Read more

0
votes
Fixed

Material of a Mesh Renderer can't be changed more than once in the Mater...

UI Toolkit

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Mar 22, 2021

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Version/s: 2020.2.6f1, 2020.2.7f1, 2020.3

How to reproduce: 1. Open the attached '1323466.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'Cube' 4. In the Inspe... Read more

0
votes
Third Party Issue

[URP] [Android] [Mali] Shadows are rendered differently than expected

Package: Scriptable Render Pipeline Universal

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Mar 24, 2021

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Version/s: 2021.2, 2021.2.0a10

How to reproduce: 1. Open the attached project 2. Make sure MixedFov scene is added to build settings 3. Build & Run project on devi... Read more

5
votes
Fixed

"[PathTracer] Failed to add geometry for mesh ''; mesh contains non-fini...

Progressive Lightmapper

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Mar 22, 2021

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Version/s: 2019.4.23f1, 2020.2.2f1, 2021.1.0a7, 2021.2

Jira: https://jira.unity3d.com/browse/GFXGI-515 Reproduction steps: 1. Open the user's attached project "Case_1263058.zip" 2. Go to... Read more

0
votes
Fixed

Reparented GameObject restored in a different position after Redo operation

Scene Hierarchy

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Mar 24, 2021

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Version/s: 2021.2.0a9

Steps: 1. Open attached project 2. Instantiate "ConstructionLight_Low" 3D model to Scene view 3. Unfold children of this model in Hi... Read more

0
votes
Postponed

ValueChangeCallback gets invoked when the CreateInspectorGUI takes ~50ms...

Package: UI Toolkit

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Mar 10, 2021

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Version/s: 1.0.0-preview.14

Reproduction steps: 1. Open user's project "UI Toolkit Bug Repro.zip" 2. Open Window/Package Manager and make sure that the UI Toolk... Read more

3
votes
Fixed

[UI Builder] UnauthorizedAccessException is thrown when trying to save f...

UI Builder

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Feb 22, 2021

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Version/s: 2019.4, 2020.1.8f1, 2020.3, 2021.1

Reproduction steps: 1. Install Version Control - Perforce (P4V) 2. Create a new Workspace in Perforce 3. Create a new project in t... Read more

3
votes
Not Reproducible

Errors are spammed in the Console when a custom Terrain Shader doesn't h...

Package: Scriptable Render Pipeline Universal

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Mar 18, 2021

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Version/s: 10.4.0

How to reproduce: 1. Open the user's attached "MicroSplat2020LTS_URP.zip" project 2. Open the "testblend" Scene 3. Select the "Terr... Read more

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