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5.4 editor scene view axis selector has black labels
Scene view axis selector widget used to have white labels, now they are black. Read more
Accessing variables in a static generic class nested inside a regular st...
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Open script "Test.cs"4. Uncomment line 13: Debug.Log(StaticClass.... Read more
[WebGL][Audio] Sound is much more silent in the build
Repro steps:1) Open the project I attached and the asd scene in it2) Play the scene - notice the sound3) Build and run it4) Notice t... Read more
PSVita corrupt video on the sample for RenderTexture
What happend:Played video with the sample code corrupts. repro:With PSVita extension,Import Package->PSVita Samples->Video,add... Read more
Text component disappears after several indentations when alignment is s...
Steps to reproduce: 1) open attached project2) scene 'm'3) select text element4) add a lot of 'tab' indentation or spam 'tab' and 'd... Read more
[OSX][Standalone] flickering ui components on standalone osx build
Reproduction steps:1. Open attached Unity project.2. Build and run "Game" scene as mac standalone.3. UI elements starts to flicker(G... Read more
Bake lightmaps with a processor with more than 32 threads can hang or cr...
On a 32+ core machine:open the file batchLightmap.ps1 in BatchLightmap folder, edit the powershell file to make sure your unity edit... Read more
SetParent() second parameter for maintaining world position ignores rota...
Steps to reproduce:1. Download and open project "BugReportProject"2. Play scene "Parenting_BugReportScene"3. Walk into red squareAct... Read more
The Editor hangs after it fails to download invalid Asset Bundles
To Reproduce:1. Open the attached project & scene2. Press play3. In the game view click on either of the tests. They both do the... Read more
Particle system plays only once
To reproduce:1. Open attached project2. Open "_Test" scene3. Play the scene4. Click "Restart" button5. Observe appeared particles6. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open