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Fixed in 5.3.3



Found in


Issue ID




The Editor hangs after it fails to download invalid Asset Bundles

Asset Loading


To Reproduce:
1. Open the attached project & scene
2. Press play
3. In the game view click on either of the tests. They both do the same, except that one users WWW.LoadFromCacheOrDownload and the other one users "new WWW"
4. Stop playmode
5. Enter playmode

Note the error messages in the Console:

***Thread '(null)' tried to join itself!***
Error joining threads: 22
!m_Running && "Thread shouldn't be running anymore"

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