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NullReferenceException when un-docking preview window
Un-docking (RMB-click on previewer bar) generates an error in the console... NullReferenceException: Object reference not set to an... Read more
[WSA] Profiler is blocked by Windows Firewall in 5.5.0b11
Reproduction steps: 1.Build any project to Windows Store Apps using Development build (with or without Auto-connect profiler) 2. Dep... Read more
[OSX] Flickering when resizing standalone game window
STR: 1. Open the "MainScene" in the project. 2. Build and run the scene 3. Resize the window Result: you can see the window flickeri... Read more
[VR] Enabling single pass render and linear color space makes the canvas...
Steps to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Press play 4. Put on the Oculus DK2 HMD As a result, you ... Read more
Marshal.SizeOf() throws ArgumentException with IL2CPP
Reproduction steps: 1) Download and open user's attached project 2) Make sure that Android is selected as Platform 3) Make sure that... Read more
Unresponsive UI objects on second display when Canvas render mode is wor...
Steps to reproduce: 1. Open attached project 2. Open build settings and add "1" scene 3. Build and run for standalone 4. Interact wi... Read more
Scene and Game views are lagging when dragging a component
Steps to reproduce : - create a cube - add a particle system in the scene - try and drag a component and notice the scene view lag... Read more
AndroidManifest merge fails when using tools:node="remove" under permiss...
Reproduction steps: 1) Download and open "852401_reproproject.zip" project 2) Try to build and run on any Android device -- Notice t... Read more
Automatic Texture format does not change when changing compression setti...
Steps to reproduce: 1. Open the attached project 2. Click on "particle_floaties.png" texture inside the assets folder 3. In Inspecto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs
- UI Toolkit Slider element is not controlled correctly when using a gamepad controller
- Audio output is of low volume when the Speaker Mode is set to Quad and the Audio Source in the Scene is behind the Camera
- A user gets an error "Failed to import package with error: Cannot import package in play mode." when tries to import TMP essentials, examples or extras
- The Particle System's ShowOnlySelected function doesn't work when toggled via a shortcut