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[IL2CPP][OSX] Incorrect IL2CPP codegen triggered by pointer magic
After an update of the macOS base Bokken image, we started seeing a failing test in one of our CI jobs. Basically it is a test that ... Read more
The main thread is stopped when the SetActive(false) on a GameObject is ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
[macOS] Scene view is not rendered, warning and errors are thrown in the...
How to reproduce:1. Create a new Unity project using a 3D Sample Scene (HDRP) Template2. Observe the Scene view and Console window E... Read more
[Win Vulkan] UniversalGraphicsTest_Foundation project crash on GfxVersio...
Steps to reproduce: Checkout to unity:2022.3/staging branch Open UniversalGraphicsTest_Foundation project ProjectSettings > Playe... Read more
Serialized Key Code type fields are changed to a different type than the...
How to reproduce:1. Open the user’s attached “TestInputBug.zip” project2. In the Hierarchy window, select “GameObject” GameObject3. ... Read more
Very high CPU and GPU usage when 2 game views are visible at the same time
Reproduction steps:1. Open the attached project “2GameViews”2. Open Task Manager3. Separate the two Game views so they would be both... Read more
The localization "Smart" checkbox automatically unchecks itself when the...
How to reproduce:1. Open the user-attached project “localizationTest”2. In the Project Window select the Localization → Session Asse... Read more
UI RectTransform values change in the Inspector when reopening the Editor
How to reproduce:1. Open the "IN_48224" project2. Open the "Test" Scene3. In the Hierarchy select the "RELOAD AND WATCH ME MOVE" Gam... Read more
[HDRP] Pixel displacement + Depth offset combination of materials not wo...
Reproduction in HDRP project: 1) Create new material 2) Enable Pixel Displacement 3) Enable Depth Offset 4) Apply the material on an... Read more
Generic inflated type cannot be recovered when stored in SerializeReference
How to reproduce:1. Open the attached “GenericSerializeReference.zip“ project2. Open the “SampleScene“ Scene3. Select the “GameObjec... Read more
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