Search Issue Tracker
Fixed
Fixed in 2022.3.5f1
Votes
1
Found in
2022.3.4f1
Issue ID
UUM-44722
Regression
Yes
UI RectTransform values change in the Inspector when reopening the Editor
How to reproduce:
1. Open the "IN_48224" project
2. Open the "Test" Scene
3. In the Hierarchy select the "RELOAD AND WATCH ME MOVE" GameObject under the "Canvas" GameObject
4. In the Inspector observe the Rect Transform values
5. Close and reopen the Editor and repeat steps 2-4
Expected result: Rect Transform values remain the same
Actual result: Rect Transform values change
Reproducible with: 2022.3.3f1, 2022.3.4f1
Not reproducible with: 2021.3.29f1, 2022.3.2f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2
Fixed in: 2022.3.5f1
Reproducible on: Windows 10 Pro
Note: if the issue is no longer reproducible on the same version remove the Library folder and repeat the reproduction steps
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment