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Error on import
Importing attached fbx generates the following error... GetLocalizedString is not allowed to be called from a MonoBehaviour construc... Read more
After Moving Component Up or Down scene is not marked as Dirty
To reproduce the issue follow the steps:1. Create a GameObject and attach a couple of components2. Notice that the scene is dirty (d... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[Shuriken] Mesh particles with Trigger set to Kill on Exit occasionally ...
Particle Systems using Mesh render mode with a trigger set to kill on exit will randomly explode vertices from the mesh while in edi... Read more
[GL] Unity crashed when changing gfx API to GLcore a second time with In...
Follow the steps to reproduce:1. Create new project2. Create empty scene3. Open Player Settings > Player window3. Add OpenGles2 t... Read more
DirectX 9 & 11 w/ forward render path flips game view when using shader
Steps to reproduce:1. Download and open attached project "case_760196-ClickBait.zip"2. Open game view3. Switch API to either D3D9 or... Read more
[GI] White "bleed" from objects on Sky/BGColor in reflection probes
All objects "bleed" white onto the sky or background colour in a reflection probe. Emissive objects bleed is much stronger. Invisibl... Read more
[DualMonitors][Editor]Editor window doen not remember its size after bei...
Steps to reproduce:1. Have two monitors set up.2. Open attached project (or create and open a new one).3. Extend the width of "Edito... Read more
Cannot select console tab after switching current platform API
Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more
[Shaders][5.4 regression] UnityCg.cginc - _Object2World compile error (s...
_Object2World compile error in Unity-chan models pack. 5.3 works, 5.4 does not. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved