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[tvOS] Visual artifacts are present when Ambient Occlusion is enabled an...
Reproduction steps: 1. Open customer's attached project in "dynamicres.zip" 2. Build for tvOS and deploy the Xcode project to an App... Read more
Black screen after switching from Fullscreen to Windowed on a Linux build
How to reproduce: 1. Open the user attached project (Resolution.zip) 2. Open the "SampleScene" 3. Press "Ctrl+B" to build and run th... Read more
EventData.clickCount doesn't increase when clicking repeatedly in the ne...
Reproduction steps: 1. Open user's project "2021.2-Test.zip" 2. Open "UIExample" Scene 3. Enter Play Mode 4. Click on "Cube" GameObj... Read more
[Preset] NullReferenceException thrown on disabling "Auto Graphics API f...
NullReferenceException error thrown on disabling "Auto Graphics API for Windows" checkbox in player settings preset asset. Steps t... Read more
[Preset] Unable to delete a tag from TagManager preset asset
UnityException: Tag: error thrown while deleting a tag from TagManager preset asset. Steps to repro: 1. Create a new project. 2. E... Read more
[Android][TMP] InputField selection appears above keyboard and is intera...
How to reproduce: 1. Open the attached project 2. Make sure InputField (TMP) has "Hide Mobile Input" enabled 3. Build & Run on mobil... Read more
A Raycast to the point of Collider.ClosestPoint will yield inconsistent ...
How to reproduce: 1. Open the attached project (case_1315339-RaycastClosestPoint) 2. Open DebugSampleScene 3. Click Play 4. Observe ... Read more
No registered factory method error is thrown when class that inherit and...
Reproduction steps: 1. Open the attached project ("unity_bug_report.zip") 2. Open demo window in Top menu bar->bug->demo 3. Open the... Read more
NullReferenceException is thrown on clicking, "Take Snapshot" button in ...
NullReferenceException and FileNotFoundException is thrown on clicking on, "Take Snapshot" button in Indoors/OutdoorsScene Template.... Read more
[Gradle] Android ARCore build fails with 2019.4 due to outdated Gradle
How to reproduce: 1. Open the attached "New Unity Project.zip" Project on 2019.4 2. Change target support to Android 3. Build the p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion