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[LWRP] Assigning Render Texture gives black Screen (only on build)
SRP Repo: Issue #1575 What happened?Getting black screen / UI disappearing (only on build) when using render texture set on secondar... Read more
Graphics.CopyTexture fails to copy textures into a Texture2DArray for ce...
How to reproduce:1. Open user-submitted project (CopyTextureBug)2. Attach the script 'TextureArrayTest.cs' to the 'Main Camera'3. En... Read more
[2021.3] Editor crashes on GetTransformAccess when undoing GameObject du...
Reproduction steps:1. Open any Unity project2. Create any GameObject3. Inside the created GameObject create a 3D Cube GameObject4. D... Read more
Building projects with IL2CPP scripting backend for Apple platforms fail...
Xcode >= 15.0b6 contains a change to the "ProductName" in the "version.plist", which Unity will fail to parse. Because of that, U... Read more
Plane with Cloth component is affected by high external force when in Pl...
How to reproduce:1. Open attached 'project-1173813.zip' project2. Enter Play mode Expected result: cloth stays relatively stillActua... Read more
The resource is not properly referenced when there is a dependency on an...
Steps to reproduce:1. Open the “DependencyBug” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Game view Expected r... Read more
[Quest] Error “ArgumentOutOfRangeException: Index was out of range." is ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest with... Read more
TMP 'Bold' Font Style is rendered with incorrect Font when a Font Asset ...
Reproduction steps:1. Open the attached “IN-94303.zip” project2. Open the “Test” Scene3. In the Hierarchy, create a new Text (TMP) G... Read more
Android application crashes when native function returns null
Calling Android native function that returns null through AndroidJavaObject.CallStatic<object> method crashes applicationSteps... Read more
[2022.3] Some Canvas Rect Transform values are shown as scientific notat...
How to reproduce:1. Create a new project2. In the Hierarchy window add a Canvas GameObject3. Observe the Canvas GameObject position ... Read more
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