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Can't change Particle System properties through scripts
Reproduction steps: 1. Open "MinimalRepro" project2. Open "MapEditor" scene3. Enter Play Mode4. Select "Precipitation Particle Syste... Read more
Vertex shader compiling fails with "No matching function for call to 'TR...
Reproduction steps:1) Download and open user's attached project2) Build and run Test.unity scene on a device-- Notice that one spher... Read more
Reverb Zone is not work with use Spatialize
Reverb Zone is not work with use Spatialize. 1. What happened If you turn on Spatialize of AudioSource, the reverb will not work. 2.... Read more
Different asset bundles produced after building them two times in a row
How to reproduce:1. Open attached Unity project "zProject_486458"2. Switch platform to iOS3. Select BuildTools --> Build AssetBun... Read more
[iOS] Post-process effect material that fades a camera's rendered scene ...
Reproduction steps:1. Open the attached project "iOSTestProject-5.6.5"2. Open the TestScene.unity;3. Enter a play mode. Expected res... Read more
[Import Model] - Inspector Scale Factor accepts 0 value.
Noticed this with 2018.1.0f2 "Scale Factor" of zero accpeted under Model Import Settings .This will spew errors to the log. Steps to... Read more
Undo.RecordObject not dirtying newly added list elements on prefab insta...
When the user adds a new item to a serialized list field on a prefab instance, the size property for the list is dirtied, but the li... Read more
Launcher screen hangs on Loading... on spotty wifi connection
Unity 2018.2.0a8 Editor is unable to start on spotty wifi connection. Screen hangs on Loading... forever. Disabling wifi will not wo... Read more
[WSA] WebRtc library is not compatible with Microsoft.NETCore.UniversalW...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK, Target device -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved