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"Unexpected error while post-processing lambdas" error is thrown when Jo...
How to reproduce: 1. Open the attached project (case_1242712-Project.zip) 2. Observe the Console Window Expected result: Test.cs Sc... Read more
[Entities] Stable Type Hash conflict when Terrain Tools Package is insta...
Reproduction steps: 1. Create a new empty Project 2. Install Entitites Package (Git URL "com.unity.entities") 3. Install Terrain Too... Read more
[ECS] Error 'DCICE007' is thrown when compiler removes fields that would...
Reproduction steps: 1. Open the attached project ("case_1217354-ECSBug") 2. Inspect console Expected result: No errors are thrown A... Read more
Error "InvalidOperationException" is thrown when running test in Test Ru...
How to reproduce: 1. Open the attached project "1422520.zip" 2. Open "SampleScene" in Scenes 3. Press Window -> Dots -> Hierarchy 4.... Read more
Objects with HideFlags.DontSave do not get removed in Play Mode when the...
How to reproduce: 1. Open the attached project “hideFlagTest” and load Scene “newParent” 2. Enter Play Mode 3. Observe the Game V... Read more
Invalid dependencies error is thrown when Unity Physics and Hybrid Rende...
How to reproduce: 1. Create and open a new project 2. In the Package Manager, install 'Unity Physics' and 'Hybrid Renderer' packages... Read more
IL2CPP ECS lights are not at the right position when Player is opened
Reproduction steps: 1. Open the attached project “LightPositionBug” 2. Select File > Build and run 3. Observe the scene in the Pl... Read more
[IL2CPP] Master and Release player crashes when using Unity Physics pack...
Steps to reproduce: 1. Download and open the 1159445_repro project 2. Build a standalone player with IL2CPP back and Master configur... Read more
EntityManager.CreateSingleton<T>() method creates a memory leak when Rel...
How to reproduce: 1. Open the “CreateSingleton_DomainReload_Bug“ project 2. Change “Leak Detection Level” to “Enabled With Stack T... Read more
[Platforms][iOS] Version and Build values are not overwritten in Xcode p...
Steps to reproduce: 1. Create a new project with iOS Platforms package or open the attached one ("1345745.zip") 2. Create a new Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D
- The options modal for which type of Tilemap to create isn't drawn when it has been previously closed until the user moves their cursor
- There are 2 Overlay Menus present in the Tile Palette Window
- Unable to change the Shadow Map resolution for lights via Inspector when 'preserveCachedShadow' is enabled
- Adaptive Probe Volumes are not loaded when Adaptive Light Probes are exported via Asset Bundles and opened on another project