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Won't Fix

Votes

0

Found in [Package]

1.0.10 (Patch 1)

Issue ID

ECSB-452

Regression

No

"ChangeFilter: 0” messages are constantly logged to the Editor Console for each Player on the Server when "Default Ghost Mode" is set to "Predicted"

Package: Entity Component System (ECS)

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How to reproduce:
1. Open the “netcube“ project
2. Open the “NetCube“ scene
3. In the “Bootstrap” Prefab change the “Ip Address” to your IP (Project > Assets > Samples > Bootstrap)
4. Build the project
5. Enter Play mode
6. Run the built Player
7. Observe the Console

Expected result: “Entity(Entity(166:1)) ChangeFilter: 0” and “Entity(Entity(168:1)) ChangeFilter: 0” messages are logged once
Actual result: “Entity(Entity(166:1)) ChangeFilter: 0” and “Entity(Entity(168:1)) ChangeFilter: 0” messages are constantly logged

Reproduced with: 1.0.8 (2022.3.2f1), 1.0.10 (2022.3.2f1)

Reproduced on: Windows 10 (by reporter), Windows 11

Notes:
1. Not reproducible when changing the “Default Ghost Mode” to “Interpolated” in the Ghost Authoring Component for the “Cube” Prefab
2. Reproducible with two instances of the Player
3. Reproducible when Player is focused

  1. Resolution Note:

    But already fixed in 1.1 and upcoming entities 1.2

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